Module: Mesa Branch: master Commit: 81978c6febd43b8a88a4db09133f9659e15b492c URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=81978c6febd43b8a88a4db09133f9659e15b492c
Author: Jason Ekstrand <ja...@jlekstrand.net> Date: Thu Jun 23 14:22:03 2016 -0700 nir: Add a NIR_VALIDATE environment variable It defaults to true so default behavior doesn't change but it allows you to do NIR_VALIDATE=false if you don't want validation. Disabling validation can substantially speed up shader compiles so you frequently want to turn it off if compiler invariants aren't in question. Reviewed-by: Matt Turner <matts...@gmail.com> Reviewed-by: Matt Turner <matts...@gmail.com> Signed-off-by: Rob Clark <robcl...@freedesktop.org> --- src/compiler/nir/nir_validate.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c index e5f5b8a..63e85cf 100644 --- a/src/compiler/nir/nir_validate.c +++ b/src/compiler/nir/nir_validate.c @@ -1124,6 +1124,12 @@ dump_errors(validate_state *state) void nir_validate_shader(nir_shader *shader) { + static int should_validate = -1; + if (should_validate < 0) + should_validate = env_var_as_boolean("NIR_VALIDATE", true); + if (!should_validate) + return; + validate_state state; init_validate_state(&state); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-commit