Module: Mesa
Branch: master
Commit: 10c2b588c4bba94b329585734bfbdcd63accde90
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=10c2b588c4bba94b329585734bfbdcd63accde90

Author: Dave Airlie <[email protected]>
Date:   Mon Mar 20 13:24:02 2017 +1000

Revert "radv: fallback to an in-memory cache when no pipline cache is provided"

This reverts commit 2845a108a9a8bd4b0e6e9b590c976452fb99eb10.

This break VK-GL-CTS randomly.
./deqp-vk --deqp-case=dEQP-VK.texture.filtering.3d.formats.r4g4b4a4*

bounces around here from 6/6 to 3/6 or 4/6 to hanging.

Signed-off-by: Dave Airlie <[email protected]>

---

 src/amd/vulkan/radv_pipeline.c       | 9 +++------
 src/amd/vulkan/radv_pipeline_cache.c | 7 ++-----
 src/amd/vulkan/radv_private.h        | 3 +--
 3 files changed, 6 insertions(+), 13 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 0eeb53592c..094d636fc5 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -564,8 +564,7 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
 
                if (pipeline->gs_copy_shader) {
                        pipeline->gs_copy_shader =
-                               
radv_pipeline_cache_insert_shader(pipeline->device,
-                                                                 cache,
+                               radv_pipeline_cache_insert_shader(cache,
                                                                  gs_copy_sha1,
                                                                  
pipeline->gs_copy_shader,
                                                                  gs_copy_code,
@@ -576,10 +575,8 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
                ralloc_free(nir);
 
        if (variant)
-               variant = radv_pipeline_cache_insert_shader(pipeline->device,
-                                                           cache, sha1,
-                                                           variant, code,
-                                                           code_size);
+               variant = radv_pipeline_cache_insert_shader(cache, sha1, 
variant,
+                                                           code, code_size);
 
        if (code)
                free(code);
diff --git a/src/amd/vulkan/radv_pipeline_cache.c 
b/src/amd/vulkan/radv_pipeline_cache.c
index 1fb8450021..5f6355f0d1 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -156,8 +156,6 @@ radv_create_shader_variant_from_pipeline_cache(struct 
radv_device *device,
 
        if (cache)
                entry = radv_pipeline_cache_search(cache, sha1);
-       else
-               entry = radv_pipeline_cache_search(device->mem_cache, sha1);
 
        if (!entry)
                return NULL;
@@ -260,14 +258,13 @@ radv_pipeline_cache_add_entry(struct radv_pipeline_cache 
*cache,
 }
 
 struct radv_shader_variant *
-radv_pipeline_cache_insert_shader(struct radv_device *device,
-                                 struct radv_pipeline_cache *cache,
+radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
                                  const unsigned char *sha1,
                                  struct radv_shader_variant *variant,
                                  const void *code, unsigned code_size)
 {
        if (!cache)
-               cache = device->mem_cache;
+               return variant;
 
        pthread_mutex_lock(&cache->mutex);
        struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, 
sha1);
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index fd4edf665f..e4654bb4d4 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -316,8 +316,7 @@ radv_create_shader_variant_from_pipeline_cache(struct 
radv_device *device,
                                               const unsigned char *sha1);
 
 struct radv_shader_variant *
-radv_pipeline_cache_insert_shader(struct radv_device *device,
-                                 struct radv_pipeline_cache *cache,
+radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
                                  const unsigned char *sha1,
                                  struct radv_shader_variant *variant,
                                  const void *code, unsigned code_size);

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