Module: Mesa Branch: master Commit: 2ed288363fe8dced45f06b7cd66adbbf703a2012 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2ed288363fe8dced45f06b7cd66adbbf703a2012
Author: Jordan Justen <jordan.l.jus...@intel.com> Date: Sun Mar 11 01:18:55 2018 -0800 main/program_binary: In ProgramBinary set link status as LINKING_SKIPPED This change allows the disk shader cache to work with programs loaded with ProgramBinary. Drivers check for LINKING_SKIPPED, and if set, then they try to use the shader cache. Since the program loaded by ProgramBinary is similar to loading the shader from the disk cache, this is probably more appropriate. Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> Reviewed-by: Tapani Pälli <tapani.pa...@intel.com> Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com> --- src/mesa/main/program_binary.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/program_binary.c b/src/mesa/main/program_binary.c index 3df7005934..021f6315e7 100644 --- a/src/mesa/main/program_binary.c +++ b/src/mesa/main/program_binary.c @@ -287,5 +287,5 @@ _mesa_program_binary(struct gl_context *ctx, struct gl_shader_program *sh_prog, return; } - sh_prog->data->LinkStatus = LINKING_SUCCESS; + sh_prog->data->LinkStatus = LINKING_SKIPPED; } _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-commit