Module: Mesa Branch: master Commit: 32791a05024d54736eab21379e849480fea78559 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=32791a05024d54736eab21379e849480fea78559
Author: Dave Airlie <[email protected]> Date: Mon Mar 19 20:02:58 2018 +0000 radv: don't export NULL layer. We have some cases where in subpass we want the layer but having it be 0 and loaded in the frag shader without the vertex shader exporting it is fine. So don't export the layer if we don't have a value to put in it. Fixes: d4c74aed7a8 (radv/multiview: mark layer_input if we have input attachments.) Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> --- src/amd/vulkan/radv_nir_to_llvm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 7379f348d8..ad046adfdb 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -2363,7 +2363,7 @@ handle_vs_outputs_post(struct radv_shader_context *ctx, outinfo->export_prim_id = true; } - if (export_layer_id) { + if (export_layer_id && layer_value) { LLVMValueRef values[4]; values[0] = layer_value; _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
