Module: Mesa
Branch: master
Commit: 01a2414045bd819267821423dbf77c3655cc214d
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=01a2414045bd819267821423dbf77c3655cc214d

Author: Alex Smith <[email protected]>
Date:   Wed May 30 09:39:27 2018 +0100

radeonsi: Fix crash on shaders using MSAA image load/store

The value returned by tgsi_util_get_texture_coord_dim() does not
account for the sample index. This means image_fetch_coords() will not
fetch it, leading to a null deref in ac_build_image_opcode() which
expects it to be present (the return value of ac_num_coords() *does*
include the sample index).

Signed-off-by: Alex Smith <[email protected]>
Cc: "18.1" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>

---

 src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c 
b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
index 1c244fa3c0..d0dd4e7cab 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
@@ -276,10 +276,16 @@ static void image_fetch_coords(
        struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMBuilderRef builder = ctx->ac.builder;
        unsigned target = inst->Memory.Texture;
-       const unsigned num_coords = tgsi_util_get_texture_coord_dim(target);
+       unsigned num_coords = tgsi_util_get_texture_coord_dim(target);
        LLVMValueRef tmp;
        int chan;
 
+       if (target == TGSI_TEXTURE_2D_MSAA ||
+           target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
+               /* Need the sample index as well. */
+               num_coords++;
+       }
+
        for (chan = 0; chan < num_coords; ++chan) {
                tmp = lp_build_emit_fetch(bld_base, inst, src, chan);
                tmp = ac_to_integer(&ctx->ac, tmp);

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