Module: Mesa
Branch: master
Commit: 350cb790457a2868585a79366d130c0331b805df
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=350cb790457a2868585a79366d130c0331b805df

Author: Eric Anholt <[email protected]>
Date:   Thu Sep 13 12:54:26 2018 -0700

v3d: Always emit a TF disable at the start of drawing on V3D 4.x.

The HW's FLUSH_ALL_STATE is not validated, so we probably shouldn't use
it, meaning that we need to reset state at the start.  By doing this, we
also make ourselves more resilient to another client leaving the TF state
enabled at the end of their batch (as we now do, ourselves).

However, we still need to emit a single TF disable at the end of the
frame, for SWVC5-718.

---

 src/gallium/drivers/v3d/v3d_context.h | 3 +--
 src/gallium/drivers/v3d/v3dx_emit.c   | 8 ++++----
 src/gallium/drivers/v3d/v3dx_job.c    | 7 +++----
 3 files changed, 8 insertions(+), 10 deletions(-)

diff --git a/src/gallium/drivers/v3d/v3d_context.h 
b/src/gallium/drivers/v3d/v3d_context.h
index f6720e2ca9..20f357ae4a 100644
--- a/src/gallium/drivers/v3d/v3d_context.h
+++ b/src/gallium/drivers/v3d/v3d_context.h
@@ -308,8 +308,7 @@ struct v3d_job {
         bool oq_enabled;
 
         /**
-         * Set when a packet enabling TF on all further primitives has been
-         * emitted.
+         * Set if a packet enabling TF has been emitted in the job (V3D 4.x).
          */
         bool tf_enabled;
 
diff --git a/src/gallium/drivers/v3d/v3dx_emit.c 
b/src/gallium/drivers/v3d/v3dx_emit.c
index 537dd1ff9a..50f9f60477 100644
--- a/src/gallium/drivers/v3d/v3dx_emit.c
+++ b/src/gallium/drivers/v3d/v3dx_emit.c
@@ -701,13 +701,14 @@ v3dX(emit_state)(struct pipe_context *pctx)
                                               v3d->prog.bind_vs->tf_specs);
 
 #if V3D_VERSION >= 40
-                        job->tf_enabled = (v3d->prog.bind_vs->num_tf_specs != 
0 &&
+                        bool tf_enabled = (v3d->prog.bind_vs->num_tf_specs != 
0 &&
                                            v3d->active_queries);
+                        job->tf_enabled |= tf_enabled;
 
                         cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
                                 
tfe.number_of_16_bit_output_data_specs_following =
                                         v3d->prog.bind_vs->num_tf_specs;
-                                tfe.enable = job->tf_enabled;
+                                tfe.enable = tf_enabled;
                         };
 #else /* V3D_VERSION < 40 */
                         cl_emit(&job->bcl, TRANSFORM_FEEDBACK_ENABLE, tfe) {
@@ -720,12 +721,11 @@ v3dX(emit_state)(struct pipe_context *pctx)
                         for (int i = 0; i < v3d->prog.bind_vs->num_tf_specs; 
i++) {
                                 cl_emit_prepacked(&job->bcl, &tf_specs[i]);
                         }
-                } else if (job->tf_enabled) {
+                } else {
 #if V3D_VERSION >= 40
                         cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
                                 tfe.enable = false;
                         };
-                        job->tf_enabled = false;
 #endif /* V3D_VERSION >= 40 */
                 }
         }
diff --git a/src/gallium/drivers/v3d/v3dx_job.c 
b/src/gallium/drivers/v3d/v3dx_job.c
index d87dcea8c4..e0bd71fcf7 100644
--- a/src/gallium/drivers/v3d/v3dx_job.c
+++ b/src/gallium/drivers/v3d/v3dx_job.c
@@ -47,10 +47,9 @@ void v3dX(bcl_epilogue)(struct v3d_context *v3d, struct 
v3d_job *job)
                         cl_emit(&job->bcl, OCCLUSION_QUERY_COUNTER, counter);
                 }
 
-                /* Disable TF at the end of the CL, so that the next job to be
-                 * run doesn't start out trying to write TF primitives.  On
-                 * V3D 3.x, it's only the TF primitive mode that triggers TF
-                 * writes.
+                /* Disable TF at the end of the CL, so that the TF block
+                 * cleans up and finishes before it gets reset by the next
+                 * frame's tile binning mode cfg packet. (SWVC5-718).
                  */
 #if V3D_VERSION >= 41
                 if (job->tf_enabled) {

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