Module: Mesa
Branch: master
Commit: 8a35eb0602735194f2976000ddff9dca2c8b5741
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=8a35eb0602735194f2976000ddff9dca2c8b5741

Author: Samuel Pitoiset <[email protected]>
Date:   Mon Jun  3 17:52:56 2019 +0200

radv: do not use gfx fast depth clears for layered depth/stencil images

The driver should only fast depth clears with the graphics path
when the view covers all image layers, otherwise this might
corrupt layers when HTILE is enabled.

Cc: 19.0 19.1 [email protected]
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>

---

 src/amd/vulkan/radv_meta_clear.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c
index 313e80d5cb7..44aaf92f53d 100644
--- a/src/amd/vulkan/radv_meta_clear.c
+++ b/src/amd/vulkan/radv_meta_clear.c
@@ -650,6 +650,7 @@ static bool depth_view_can_fast_clear(struct 
radv_cmd_buffer *cmd_buffer,
        if (radv_image_has_htile(iview->image) &&
            iview->base_mip == 0 &&
            iview->base_layer == 0 &&
+           iview->layer_count == iview->image->info.array_size &&
            radv_layout_is_htile_compressed(iview->image, layout, queue_mask) &&
            radv_image_extent_compare(iview->image, &iview->extent))
                return true;

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