Module: Mesa
Branch: master
Commit: a171a6663d779da4e685e028336f817d855dd4d8
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=a171a6663d779da4e685e028336f817d855dd4d8

Author: Bas Nieuwenhuizen <[email protected]>
Date:   Sun Aug  4 23:17:20 2019 +0200

radv: Add render loop detection in renderpass.

VK spec 7.3:

"Applications must ensure that all accesses to memory that backs
image subresources used as attachments in a given renderpass instance
either happen-before the load operations for those attachments, or
happen-after the store operations for those attachments."

So the only renderloops we can have is with input attachments. Detect
these.

Reviewed-by: Dave Airlie <[email protected]>

---

 src/amd/vulkan/radv_pass.c    | 18 ++++++++++++++++++
 src/amd/vulkan/radv_private.h |  1 +
 2 files changed, 19 insertions(+)

diff --git a/src/amd/vulkan/radv_pass.c b/src/amd/vulkan/radv_pass.c
index 688a17919bd..2b60a25535a 100644
--- a/src/amd/vulkan/radv_pass.c
+++ b/src/amd/vulkan/radv_pass.c
@@ -148,6 +148,24 @@ radv_render_pass_compile(struct radv_render_pass *pass)
                                subpass->has_color_resolve = true;
                        }
                }
+
+               for (uint32_t j = 0; j < subpass->input_count; ++j) {
+                       if (subpass->input_attachments[j].attachment == 
VK_ATTACHMENT_UNUSED)
+                               continue;
+
+                       for (uint32_t k = 0; k < subpass->color_count; ++k) {
+                               if (subpass->color_attachments[k].attachment == 
subpass->input_attachments[j].attachment) {
+                                       
subpass->input_attachments[j].in_render_loop = true;
+                                       
subpass->color_attachments[k].in_render_loop = true;
+                               }
+                       }
+
+                       if (subpass->depth_stencil_attachment &&
+                           subpass->depth_stencil_attachment->attachment == 
subpass->input_attachments[j].attachment) {
+                               subpass->input_attachments[j].in_render_loop = 
true;
+                               
subpass->depth_stencil_attachment->in_render_loop = true;
+                       }
+               }
        }
 }
 
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index c0d30d747f4..ac5945cab57 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1971,6 +1971,7 @@ void radv_subpass_barrier(struct radv_cmd_buffer 
*cmd_buffer,
 struct radv_subpass_attachment {
        uint32_t         attachment;
        VkImageLayout    layout;
+       bool             in_render_loop;
 };
 
 struct radv_subpass {

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