Module: Mesa
Branch: master
Commit: b80dc4f5a6e7a43f86f6c7f8f56a26b348f92382
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=b80dc4f5a6e7a43f86f6c7f8f56a26b348f92382

Author: Brian Ho <[email protected]>
Date:   Mon Apr  6 13:38:04 2020 -0700

turnip: Populate tu_pipeline.active_stages

This can be used to determine if the pipeline has a specific shader
stage (e.g. geometry shader).

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4436>

---

 src/freedreno/vulkan/tu_pipeline.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/src/freedreno/vulkan/tu_pipeline.c 
b/src/freedreno/vulkan/tu_pipeline.c
index ac02e66590b..816b3de5c32 100644
--- a/src/freedreno/vulkan/tu_pipeline.c
+++ b/src/freedreno/vulkan/tu_pipeline.c
@@ -1980,6 +1980,12 @@ tu_pipeline_builder_parse_shader_stages(struct 
tu_pipeline_builder *builder,
    pipeline->program.binning_state_ib =
       tu_cs_end_sub_stream(&pipeline->cs, &prog_cs);
 
+   VkShaderStageFlags stages = 0;
+   for (unsigned i = 0; i < builder->create_info->stageCount; i++) {
+      stages |= builder->create_info->pStages[i].stage;
+   }
+   pipeline->active_stages = stages;
+
    for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
       if (!builder->shaders[i])
          continue;

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