Hello, progs/trivial/tri just segfaults now, because it does not setup a context with depth/stencil, and src/gallium/auxiliary/util/u_clear.h does not check if
struct pipe_surface *ps = framebuffer->zsbuf; is NULL or not before calling pipe->clear_depth_stencil() -- Patrice Mandin WWW: http://pmandin.atari.org/ Programmeur Linux, Atari Spécialité: Développement, jeux "who writes the code, decides" _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
