On 11/24/2010 09:18 AM, Peter Clifton wrote:
Fixes incorrect up clear operation for large glClearStencil() values.
One minor thing: I'd use GLuint instead of GLstencil for stencilMax. I'd like to deprecate GLstencil.
Otherwise, Signed-off-by: Brian Paul <[email protected]> -Brian _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
