On 04/17/2011 11:39 PM, Bryan Cain wrote:
---
  src/glsl/ir_validate.cpp |    6 +++---
  1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index f3fceb2..41ffdfd 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -254,7 +254,7 @@ ir_validate::visit_leave(ir_expression *ir)

     case ir_unop_f2i:
        assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->is_integer());
        break;
     case ir_unop_i2f:
        assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
@@ -269,12 +269,12 @@ ir_validate::visit_leave(ir_expression *ir)
        assert(ir->type->base_type == GLSL_TYPE_FLOAT);
        break;
     case ir_unop_i2b:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+      assert(ir->operands[0]->type->is_integer());
        assert(ir->type->base_type == GLSL_TYPE_BOOL);
        break;
     case ir_unop_b2i:
        assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->is_integer());
        break;
     case ir_unop_u2f:
        assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);

Hi Bryan,

Thanks for the patches! This one looks good: f2i and b2i can have type int/ivec or uint/uvec, so using is_integer() is correct.

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to