f2i results in an int/ivec; we need i2u to get a uint/uvec. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/glsl/lower_instructions.cpp | 9 +++++++-- 1 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp index a5f61f2..94b8c4a 100644 --- a/src/glsl/lower_instructions.cpp +++ b/src/glsl/lower_instructions.cpp @@ -168,8 +168,13 @@ lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir) op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1); - ir->operation = ir_unop_f2i; - ir->operands[0] = op0; + if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) { + ir->operation = ir_unop_f2i; + ir->operands[0] = op0; + } else { + ir->operation = ir_unop_i2u; + ir->operands[0] = new(ir) ir_expression(ir_unop_f2i, op0); + } ir->operands[1] = NULL; } -- 1.7.5.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev