On 11/23/2015 02:01 PM, Ian Romanick wrote:
> On 11/23/2015 10:54 AM, Jason Ekstrand wrote:
>> This fixes a regression introduced in b1a83b5d1 that caused basically all
>> shaders to fail to compile on 32-bit platforms.
> 
> Here's the part from the b1a83b5d1 commit message that makes me sad:
> 
>     v2 (Iago)
>      - Replace ~0 by ~0ull
>      - Removed unnecessary parenthesis
> 
> This patch is
> 
> Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>

Also!

Cc: "11.1" <mesa-sta...@lists.freedesktop.org>

>> Reported-by: Mark Janes <mark.a.ja...@intel.com>
>> Cc: Matt Turner <matts...@gmail.com>
>> ---
>>  src/mesa/drivers/dri/i965/brw_inst.h | 4 ++--
>>  1 file changed, 2 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_inst.h 
>> b/src/mesa/drivers/dri/i965/brw_inst.h
>> index b2afe17..cd9f6ef 100644
>> --- a/src/mesa/drivers/dri/i965/brw_inst.h
>> +++ b/src/mesa/drivers/dri/i965/brw_inst.h
>> @@ -694,7 +694,7 @@ brw_inst_bits(const brw_inst *inst, unsigned high, 
>> unsigned low)
>>     high %= 64;
>>     low %= 64;
>>  
>> -   const uint64_t mask = (~0ul >> (64 - (high - low + 1)));
>> +   const uint64_t mask = (~0ull >> (64 - (high - low + 1)));
>>  
>>     return (inst->data[word] >> low) & mask;
>>  }
>> @@ -713,7 +713,7 @@ brw_inst_set_bits(brw_inst *inst, unsigned high, 
>> unsigned low, uint64_t value)
>>     high %= 64;
>>     low %= 64;
>>  
>> -   const uint64_t mask = (~0ul >> (64 - (high - low + 1))) << low;
>> +   const uint64_t mask = (~0ull >> (64 - (high - low + 1))) << low;
>>  
>>     /* Make sure the supplied value actually fits in the given bitfield. */
>>     assert((value & (mask >> low)) == value);
>>
> 

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