On 11/24/2015 02:49 PM, Emil Velikov wrote:
On 24 November 2015 at 20:22, Kyle Brenneman <kbrenne...@nvidia.com> wrote:
On 11/13/2015 12:50 PM, Kyle Brenneman wrote:
I agree that a separate directory from the other GL headers would be best.
I'm leaning toward putting the libglvnd headers into a sibling directory to
the GL headers, probably /usr/include/GLVND.

Putting them in a subdirectory under GL (/usr/include/GL/GLVND) would also
be an option. But eventually, libglvnd will have an EGL header there as
well, and putting that under /usr/include/GL seems less appropriate.

Does that sound like a good place for them?


Does anyone have any thoughts or opinions on this?

Sorry about the delay. I've missed your previous email.

Keeping GLVND and GL, EGL, etc. separate sounds like the better
option. I kind of hinted about that earlier :-P

But seriously, I'm not sure about the exact state glvnd itself
although I will be taking a closer look one the mesa side. I'm afraid
that I have a few other items on my todo list before that.

Thanks
Emil

P.S. Hmmm Gmail seems unhappy with flowed format emails :-(
Okay, I'll use a sibling directory for now, then. It'll be easy enough to change later if need be, and a pkgconfig file should make it easy for other builds to deal with any changes.

I also still need to update the example libglvnd-based Mesa to match the changes to libglvnd itself. I'll try to get that done by today or tomorrow, though.

-Kyle
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to