From: Marta Lofstedt <marta.lofst...@intel.com> Enable GL_OES_geometry_shader enums for OpenGL ES 3.1.
Signed-off-by: Marta Lofstedt <marta.lofst...@linux.intel.com> --- src/mesa/main/get.c | 64 ++++++++++++++++++++++++++++++++++------ src/mesa/main/get_hash_params.py | 53 +++++++++++++++++++-------------- 2 files changed, 86 insertions(+), 31 deletions(-) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index c6a2e5b..7be7971 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -147,11 +147,14 @@ enum value_extra { EXTRA_VALID_CLIP_DISTANCE, EXTRA_FLUSH_CURRENT, EXTRA_GLSL_130, - EXTRA_EXT_UBO_GS4, - EXTRA_EXT_ATOMICS_GS4, - EXTRA_EXT_SHADER_IMAGE_GS4, + EXTRA_EXT_UBO_GS, + EXTRA_EXT_ATOMICS_GS, + EXTRA_EXT_SHADER_IMAGE_GS, EXTRA_EXT_ATOMICS_TESS, EXTRA_EXT_SHADER_IMAGE_TESS, + EXTRA_EXT_SSBO_GS, + EXTRA_EXT_GPU5_GS, + EXTRA_EXT_FB_NO_ATTACH_GS, }; #define NO_EXTRA NULL @@ -308,7 +311,7 @@ static const int extra_ARB_transform_feedback2_api_es3[] = { }; static const int extra_ARB_uniform_buffer_object_and_geometry_shader[] = { - EXTRA_EXT_UBO_GS4, + EXTRA_EXT_UBO_GS, EXTRA_END }; @@ -343,12 +346,12 @@ static const int extra_EXT_texture_array_es3[] = { }; static const int extra_ARB_shader_atomic_counters_and_geometry_shader[] = { - EXTRA_EXT_ATOMICS_GS4, + EXTRA_EXT_ATOMICS_GS, EXTRA_END }; static const int extra_ARB_shader_image_load_store_and_geometry_shader[] = { - EXTRA_EXT_SHADER_IMAGE_GS4, + EXTRA_EXT_SHADER_IMAGE_GS, EXTRA_END }; @@ -375,6 +378,27 @@ static const int extra_ARB_shader_storage_buffer_object_es31[] = { EXTRA_END }; +static const int extra_ARB_gpu_shader5_and_geometry_shader[] = { + EXTRA_EXT_GPU5_GS, + EXTRA_END +}; + +static const int extra_ARB_shader_storage_buffer_object_and_geometry_shader[] = { + EXTRA_EXT_SSBO_GS, + EXTRA_END +}; + +static const int extra_ARB_viewport_array_or_geometry_shader[] = { + EXT(ARB_viewport_array), + EXT(OES_geometry_shader), + EXTRA_END +}; + +static const int extra_ARB_framebuffer_no_attachments_and_geometry_shader[] = { + EXTRA_EXT_FB_NO_ATTACH_GS, + EXTRA_END +}; + EXTRA_EXT(ARB_texture_cube_map); EXTRA_EXT(EXT_texture_array); EXTRA_EXT(NV_fog_distance); @@ -423,6 +447,7 @@ EXTRA_EXT(ARB_framebuffer_no_attachments); EXTRA_EXT(ARB_tessellation_shader); EXTRA_EXT(ARB_shader_subroutine); EXTRA_EXT(ARB_shader_storage_buffer_object); +EXTRA_EXT(OES_geometry_shader); static const int extra_ARB_color_buffer_float_or_glcore[] = { @@ -454,6 +479,12 @@ static const int extra_gl32_es3[] = { EXTRA_END, }; +static const int extra_version_32_OES_geometry_shader[] = { + EXTRA_VERSION_32, + EXT(OES_geometry_shader), + EXTRA_END +}; + static const int extra_gl40_ARB_sample_shading[] = { EXTRA_VERSION_40, EXT(ARB_sample_shading), @@ -1149,17 +1180,17 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d if (ctx->Const.GLSLVersion >= 130) api_found = GL_TRUE; break; - case EXTRA_EXT_UBO_GS4: + case EXTRA_EXT_UBO_GS: api_check = GL_TRUE; api_found = (ctx->Extensions.ARB_uniform_buffer_object && _mesa_has_geometry_shaders(ctx)); break; - case EXTRA_EXT_ATOMICS_GS4: + case EXTRA_EXT_ATOMICS_GS: api_check = GL_TRUE; api_found = (ctx->Extensions.ARB_shader_atomic_counters && _mesa_has_geometry_shaders(ctx)); break; - case EXTRA_EXT_SHADER_IMAGE_GS4: + case EXTRA_EXT_SHADER_IMAGE_GS: api_check = GL_TRUE; api_found = (ctx->Extensions.ARB_shader_image_load_store && _mesa_has_geometry_shaders(ctx)); @@ -1174,6 +1205,21 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d api_found = ctx->Extensions.ARB_shader_image_load_store && _mesa_has_tessellation(ctx); break; + case EXTRA_EXT_GPU5_GS: + api_check = GL_TRUE; + api_found = (ctx->Extensions.ARB_gpu_shader5 && + _mesa_has_geometry_shaders(ctx)); + break; + case EXTRA_EXT_SSBO_GS: + api_check = GL_TRUE; + api_found = (ctx->Extensions.ARB_shader_storage_buffer_object && + _mesa_has_geometry_shaders(ctx)); + break; + case EXTRA_EXT_FB_NO_ATTACH_GS: + api_check = GL_TRUE; + api_found = (ctx->Extensions.ARB_framebuffer_no_attachments && + _mesa_has_geometry_shaders(ctx)); + break; case EXTRA_END: break; default: /* *e is a offset into the extension struct */ diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 0c58b30..151f7f8 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -499,6 +499,37 @@ descriptor=[ { "apis": ["GL_CORE", "GLES31"], "params": [ # GL_ARB_draw_indirect / GLES 3.1 [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ], + +# GL 3.2 / GL OES_geometry_shader + [ "MAX_GEOMETRY_INPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents), extra_version_32_OES_geometry_shader" ], + [ "MAX_GEOMETRY_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents), extra_version_32_OES_geometry_shader" ], + [ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_version_32_OES_geometry_shader" ], + [ "MAX_GEOMETRY_OUTPUT_VERTICES", "CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_version_32_OES_geometry_shader" ], + [ "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_version_32_OES_geometry_shader" ], + [ "MAX_GEOMETRY_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents), extra_version_32_OES_geometry_shader" ], + +# GL_ARB_shader_image_load_store / GL_OES_geometry_shader + [ "MAX_GEOMETRY_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_shader_image_load_store_and_geometry_shader" ], + +# GL_ARB_shader_atomic_counters / GL_OES_geometry_shader + [ "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers), extra_ARB_shader_atomic_counters_and_geometry_shader " ], + [ "MAX_GEOMETRY_ATOMIC_COUNTERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters), extra_ARB_shader_atomic_counters_and_geometry_shader" ], + +# GL_ARB_shader_storage_buffer_object / GL_OES_geometry_shader + [ "MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_and_geometry_shader" ], + +# GL_ARB_uniform_buffer_object / GL_OES_geometry_shader + [ "MAX_GEOMETRY_UNIFORM_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformBlocks), extra_ARB_uniform_buffer_object_and_geometry_shader" ], + [ "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object_and_geometry_shader" ], + +# GL_ARB_gpu_shader5 / GL_OES_geometry_shader + [ "MAX_GEOMETRY_SHADER_INVOCATIONS", "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5_and_geometry_shader" ], + +# GL_ARB_viewport_array / GL_OES_geometry_shader + [ "LAYER_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array_or_geometry_shader" ], + +# GL_ARB_framebuffer_no_attachments / GL_OES_geometry_shader + ["MAX_FRAMEBUFFER_LAYERS", "CONTEXT_INT(Const.MaxFramebufferLayers), extra_ARB_framebuffer_no_attachments_and_geometry_shader"], ]}, # Remaining enums are only in OpenGL @@ -790,21 +821,10 @@ descriptor=[ # GL 3.2 [ "CONTEXT_PROFILE_MASK", "CONTEXT_INT(Const.ProfileMask), extra_version_32" ], - [ "MAX_GEOMETRY_INPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents), extra_version_32" ], - [ "MAX_GEOMETRY_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents), extra_version_32" ], - [ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_version_32" ], - [ "MAX_GEOMETRY_OUTPUT_VERTICES", "CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_version_32" ], - [ "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", "CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_version_32" ], - [ "MAX_GEOMETRY_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents), extra_version_32" ], # GL_ARB_robustness [ "RESET_NOTIFICATION_STRATEGY_ARB", "CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA" ], - -# GL_ARB_uniform_buffer_object - [ "MAX_GEOMETRY_UNIFORM_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformBlocks), extra_ARB_uniform_buffer_object_and_geometry_shader" ], - [ "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object_and_geometry_shader" ], - # GL_ARB_timer_query [ "TIMESTAMP", "LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query" ], @@ -817,23 +837,14 @@ descriptor=[ # GL_ARB_texture_gather [ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"], -# GL_ARB_shader_atomic_counters - [ "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers), extra_ARB_shader_atomic_counters_and_geometry_shader" ], - [ "MAX_GEOMETRY_ATOMIC_COUNTERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters), extra_ARB_shader_atomic_counters_and_geometry_shader" ], - # GL_ARB_shader_image_load_store [ "MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", "CONTEXT_INT(Const.MaxCombinedShaderOutputResources), extra_ARB_shader_image_load_store" ], [ "MAX_IMAGE_SAMPLES", "CONTEXT_INT(Const.MaxImageSamples), extra_ARB_shader_image_load_store" ], - [ "MAX_GEOMETRY_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_shader_image_load_store_and_geometry_shader"], - -# GL_ARB_framebuffer_no_attachments - ["MAX_FRAMEBUFFER_LAYERS", "CONTEXT_INT(Const.MaxFramebufferLayers), extra_ARB_framebuffer_no_attachments"], # GL_EXT_polygon_offset_clamp [ "POLYGON_OFFSET_CLAMP_EXT", "CONTEXT_FLOAT(Polygon.OffsetClamp), extra_EXT_polygon_offset_clamp" ], # GL_ARB_shader_storage_buffer_object - [ "MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ], [ "MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ], [ "MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ], ]}, @@ -847,11 +858,9 @@ descriptor=[ [ "MAX_VIEWPORTS", "CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array" ], [ "VIEWPORT_SUBPIXEL_BITS", "CONTEXT_INT(Const.ViewportSubpixelBits), extra_ARB_viewport_array" ], [ "VIEWPORT_BOUNDS_RANGE", "CONTEXT_FLOAT2(Const.ViewportBounds), extra_ARB_viewport_array" ], - [ "LAYER_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array" ], [ "VIEWPORT_INDEX_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array" ], # GL_ARB_gpu_shader5 - [ "MAX_GEOMETRY_SHADER_INVOCATIONS", "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5" ], [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5" ], [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5" ], [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5" ], -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev