https://bugs.freedesktop.org/show_bug.cgi?id=92850
--- Comment #51 from har...@gmx.de --- This bug is still present with latest master and still depends on compiler optimization as described. I have done a run with valgrind, but the results are not very helpful, WT is not open source and there are no debug symbols available. Here is a newer apitrace file (still a lot of garbage is drawn while replaying). http://www34.zippyshare.com/v/WmlopiNi/file.html In frame #0, call #627 (glTexImage2D) an error occures 'api issue 1: FBO incomplete: no attachments [-1]'. (For my understanding, this call should reserve/allocate GPU memory for a 16x16 texture) Maybe there is a relation to garbage drawing in apitrace and perhaps to this bug? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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