On Wed, Feb 3, 2016 at 1:09 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
> I've sent a few tests to cover samples, but haven't quite been able to work
> out the implication of layered vs non.

I guess the main thing is to assure that primitives with gl_Layer >= 0
aren't discarded by the rasterizer.

Marek
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