2016-02-07 15:13 GMT+01:00 Laurent Carlier <lordhea...@gmail.com>: > Le vendredi 5 février 2016, 13:40:26 CET Dave Airlie a écrit : > > Hi, > > > > In fixing some indirect sampler issues with ARB_gpu_shader5, > > I realised AoA was mostly fixed as well by the same things. > > > > Ilia made me fix atomics as well. > > > > So thise patch set enables AoA support on all gallium drivers > > exposing GLSL 1.30. > > > > Dave. > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > I 've quickly tested the series, Shadow of Mordor segfault on start and > first > intro movie from witcher 2 is greenish then it segfault. > > On top of mesa-git with llvm-svn (both trunk) and amdgpu/kernel-4.5rc2 > -- > Laurent Carlier > http://www.archlinux.org
Here is the backtrace from Shadow of Morder with gdb: Program received signal SIGTRAP, Trace/breakpoint trap. [Switching to Thread 0x7fffca5b9700 (LWP 30471)] 0x00007fffe92c81f6 in _debug_assert_fail (expr=expr@entry=0x7fffe94843f0 "idx < (int)ARRAY_SIZE(v->sampler_types)", file=file@entry=0x7fffe9483a18 "state_tracker/st_glsl_to_tgsi.cpp", line=line@entry=4033, function=function@entry=0x7fffe9485f00 <count_resources(glsl_to_tgsi_visitor*, gl_program*)::__FUNCTION__> "count_resources") at util/u_debug.c:324 324 os_abort(); (gdb) bt full #0 0x00007fffe92c81f6 in _debug_assert_fail (expr=expr@entry=0x7fffe94843f0 "idx < (int)ARRAY_SIZE(v->sampler_types)", file=file@entry=0x7fffe9483a18 "state_tracker/st_glsl_to_tgsi.cpp", line=line@entry=4033, function=function@entry=0x7fffe9485f00 <count_resources(glsl_to_tgsi_visitor*, gl_program*)::__FUNCTION__> "count_resources") at util/u_debug.c:324 No locals. #1 0x00007fffe915a8a2 in count_resources (prog=0x7fff8d8804e0, v=0x7fff8d8849c0) at state_tracker/st_glsl_to_tgsi.cpp:4033 idx = <optimized out> i = <optimized out> inst = 0x7fff8d883750 #2 get_mesa_program (ctx=ctx@entry=0xbde0d20, shader_program=shader_program@entry=0x7fff8d7f90b0, shader=0x7fff8d8800d0) at state_tracker/st_glsl_to_tgsi.cpp:6158 v = 0x7fff8d8849c0 prog = 0x7fff8d8804e0 progress = <optimized out> options = <optimized out> pscreen = <optimized out> stfp = <optimized out> stgp = <optimized out> sttcp = <optimized out> sttep = <optimized out> __PRETTY_FUNCTION__ = "gl_program* get_mesa_program(gl_context*, gl_shader_program*, gl_shader*)" #3 0x00007fffe9161054 in st_link_shader (ctx=0xbde0d20, prog=0x7fff8d7f90b0) at state_tracker/st_glsl_to_tgsi.cpp:6398 linked_prog = 0x0 i = 4 pscreen = 0xb86fb30 __PRETTY_FUNCTION__ = "GLboolean st_link_shader(gl_context*, gl_shader_program*)" #4 0x00007fffe917823a in _mesa_glsl_link_shader (ctx=0xbde0d20, prog=0x7fff8d7f90b0) at program/ir_to_mesa.cpp:2963 i = <optimized out> #5 0x00007fffe909357a in link_program (ctx=0xbde0d20, program=<optimized out>) at main/shaderapi.c:1048 shProg = <optimized out> __func__ = "link_program" #6 0x000000000243a81a in ?? () No symbol table info available. #7 0x000000000243802c in ?? () No symbol table info available. #8 0x00000000024385dd in ?? () No symbol table info available. #9 0x00000000021da358 in ?? () No symbol table info available. #10 0x00000000021dacb4 in ?? () No symbol table info available. #11 0x00000000021c3512 in ?? () No symbol table info available. #12 0x00000000005a4dae in ?? () No symbol table info available. #13 0x000000000053f4f9 in ?? () No symbol table info available. #14 0x000000000053f567 in ?? () No symbol table info available. #15 0x000000000059ce4e in ?? () No symbol table info available. #16 0x000000000236c9d9 in ?? () No symbol table info available. #17 0x000000000252fee1 in ?? () No symbol table info available. #18 0x00007ffff74ba4a4 in start_thread () from /usr/lib/libpthread.so.0 No symbol table info available. #19 0x00007ffff594d13d in clone () from /usr/lib/libc.so.6 No symbol table info available.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev