Reduce likelihood of collision with real buffers by placing the hole at the top of the 4G area. This fixes some indirect draw+compute tests with large buffers.
Suggested by Ilia Mirkin. Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/gallium/drivers/nouveau/nvc0/nvc0_compute.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c index 884b15f..c07f186 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c @@ -90,13 +90,13 @@ nvc0_screen_compute_setup(struct nvc0_screen *screen, BEGIN_NVC0(push, NVC0_COMPUTE(WARP_TEMP_ALLOC), 1); PUSH_DATA (push, 0); BEGIN_NVC0(push, NVC0_COMPUTE(LOCAL_BASE), 1); - PUSH_DATA (push, 1 << 24); + PUSH_DATA (push, 0xff << 24); /* shared memory setup */ BEGIN_NVC0(push, NVC0_COMPUTE(CACHE_SPLIT), 1); PUSH_DATA (push, NVC0_COMPUTE_CACHE_SPLIT_48K_SHARED_16K_L1); BEGIN_NVC0(push, NVC0_COMPUTE(SHARED_BASE), 1); - PUSH_DATA (push, 2 << 24); + PUSH_DATA (push, 0xfe << 24); BEGIN_NVC0(push, NVC0_COMPUTE(SHARED_SIZE), 1); PUSH_DATA (push, 0); -- 2.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev