On 23 February 2016 at 00:05, Brian Paul <bri...@vmware.com> wrote:
> On 02/22/2016 03:58 PM, Thomas Hindoe Paaboel Andersen wrote:
>>
>> Before the luminance stride was based on the size of GL_FLOAT
>> which is just the type constant (0x1406). Change it to use the
>> size of GLfloat.

> Reviewed-by: Brian Paul <bri...@vmware.com>
>
> Need me to push this for you?
>
Please throw in the mesa-stable tag as you commit it.

Thanks
Emil
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