On Wednesday, April 6, 2016 4:43:39 PM PDT Haixia Shi wrote:
> It is incorrect to assume BGRA byte order for the GLES3 sRGB workaround.
> 
> Signed-off-by: Haixia Shi <h...@chromium.org>
> Reviewed-by: Stéphane Marchesin <marc...@chromium.org>
> Cc: kenneth.w.grau...@intel.com
> 
> Change-Id: I5a081d7eaa7544afff0e7874cffef80d3f69a401
> ---
>  src/mesa/drivers/dri/i965/brw_context.c | 18 ++++++++++++++++--
>  1 file changed, 16 insertions(+), 2 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/
i965/brw_context.c
> index 2d480d0..cebfbda 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -1151,9 +1151,23 @@ intel_gles3_srgb_workaround(struct brw_context *brw,
>      */
>     fb->Visual.sRGBCapable = false;
>     for (int i = 0; i < BUFFER_COUNT; i++) {
> -      if (fb->Attachment[i].Renderbuffer &&
> -          fb->Attachment[i].Renderbuffer->Format == 
MESA_FORMAT_B8G8R8A8_SRGB) {
> +      if (!fb->Attachment[i].Renderbuffer)
> +         continue;
> +      switch (fb->Attachment[i].Renderbuffer->Format) {
> +      case MESA_FORMAT_A8B8G8R8_SRGB:
> +         fb->Attachment[i].Renderbuffer->Format = 
MESA_FORMAT_A8B8G8R8_UNORM;
> +         break;
> +      case MESA_FORMAT_B8G8R8A8_SRGB:
>           fb->Attachment[i].Renderbuffer->Format = 
MESA_FORMAT_B8G8R8A8_UNORM;
> +         break;
> +      case MESA_FORMAT_A8R8G8B8_SRGB:
> +         fb->Attachment[i].Renderbuffer->Format = 
MESA_FORMAT_A8R8G8B8_UNORM;
> +         break;
> +      case MESA_FORMAT_R8G8B8A8_SRGB:
> +         fb->Attachment[i].Renderbuffer->Format = 
MESA_FORMAT_R8G8B8A8_UNORM;
> +         break;
> +      default:
> +         break;
>        }
>     }
>  }
> 

Why don't we simply do:

   struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
   rb->Format = _mesa_get_srgb_format_linear(rb->Format);

This would handle far more formats than we need to, but that shouldn't
be a problem.

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