With this patch, there are no piglit regressions on softpipe with native integers enabled. Unlike my previous patch, this uses integer values of ~0 and 0 for true and false, respectively, instead of the float values 1.0 and 0.0. --- src/mesa/main/uniforms.c | 6 +- src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 160 ++++++++++++++++++++-------- 2 files changed, 116 insertions(+), 50 deletions(-)
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index cda840f..fa96fd3 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -777,12 +777,12 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program, if (isUniformBool) { for (i = 0; i < elems; i++) { if (basicType == GL_FLOAT) - uniformVal[i].b = uniformVal[i].f != 0.0f ? 1 : 0; + uniformVal[i].u = uniformVal[i].f != 0.0f ? ~0 : 0; else - uniformVal[i].b = uniformVal[i].u ? 1 : 0; + uniformVal[i].u = uniformVal[i].u ? ~0 : 0; if (!ctx->Const.NativeIntegers) - uniformVal[i].f = uniformVal[i].b ? 1.0f : 0.0f; + uniformVal[i].f = uniformVal[i].u ? 1.0f : 0.0f; } } } diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 2266083..c8f790a 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -385,6 +385,8 @@ public: void emit_scalar(ir_instruction *ir, unsigned op, st_dst_reg dst, st_src_reg src0, st_src_reg src1); + void try_emit_float_set(ir_instruction *ir, unsigned op, st_dst_reg dst); + void emit_arl(ir_instruction *ir, st_dst_reg dst, st_src_reg src0); void emit_scs(ir_instruction *ir, unsigned op, @@ -562,7 +564,10 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op, } this->instructions.push_tail(inst); - + + if (native_integers) + try_emit_float_set(ir, op, dst); + return inst; } @@ -588,6 +593,25 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op) return emit(ir, op, undef_dst, undef_src, undef_src, undef_src); } + /** + * Emits the code to convert the result of float SET instructions to integers. + */ +void +glsl_to_tgsi_visitor::try_emit_float_set(ir_instruction *ir, unsigned op, + st_dst_reg dst) +{ + if ((op == TGSI_OPCODE_SEQ || + op == TGSI_OPCODE_SNE || + op == TGSI_OPCODE_SGE || + op == TGSI_OPCODE_SLT)) + { + st_src_reg src = st_src_reg(dst); + src.negate = ~src.negate; + dst.type = GLSL_TYPE_FLOAT; + emit(ir, TGSI_OPCODE_F2I, dst, src); + } +} + /** * Determines whether to use an integer, unsigned integer, or float opcode * based on the operands and input opcode, then emits the result. @@ -604,7 +628,7 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op, if (src0.type == GLSL_TYPE_FLOAT || src1.type == GLSL_TYPE_FLOAT) type = GLSL_TYPE_FLOAT; else if (native_integers) - type = src0.type; + type = src0.type == GLSL_TYPE_BOOL ? GLSL_TYPE_INT : src0.type; #define case4(c, f, i, u) \ case TGSI_OPCODE_##c: \ @@ -630,12 +654,7 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op, case3(SGE, ISGE, USGE); case3(SLT, ISLT, USLT); - case2iu(SHL, SHL); case2iu(ISHR, USHR); - case2iu(NOT, NOT); - case2iu(AND, AND); - case2iu(OR, OR); - case2iu(XOR, XOR); default: break; } @@ -1389,7 +1408,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) switch (ir->operation) { case ir_unop_logic_not: if (result_dst.type != GLSL_TYPE_FLOAT) - emit(ir, TGSI_OPCODE_SEQ, result_dst, op[0], st_src_reg_for_type(result_dst.type, 0)); + emit(ir, TGSI_OPCODE_NOT, result_dst, op[0]); else { /* Previously 'SEQ dst, src, 0.0' was used for this. However, many * older GPUs implement SEQ using multiple instructions (i915 uses two @@ -1489,10 +1508,10 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) emit(ir, TGSI_OPCODE_SLT, result_dst, op[0], op[1]); break; case ir_binop_greater: - emit(ir, TGSI_OPCODE_SGT, result_dst, op[0], op[1]); + emit(ir, TGSI_OPCODE_SLT, result_dst, op[1], op[0]); break; case ir_binop_lequal: - emit(ir, TGSI_OPCODE_SLE, result_dst, op[0], op[1]); + emit(ir, TGSI_OPCODE_SGE, result_dst, op[1], op[0]); break; case ir_binop_gequal: emit(ir, TGSI_OPCODE_SGE, result_dst, op[0], op[1]); @@ -1605,41 +1624,52 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) } case ir_binop_logic_xor: - emit(ir, TGSI_OPCODE_SNE, result_dst, op[0], op[1]); + if (native_integers) + emit(ir, TGSI_OPCODE_XOR, result_dst, op[0], op[1]); + else + emit(ir, TGSI_OPCODE_SNE, result_dst, op[0], op[1]); break; case ir_binop_logic_or: { - /* After the addition, the value will be an integer on the - * range [0,2]. Zero stays zero, and positive values become 1.0. - */ - glsl_to_tgsi_instruction *add = - emit(ir, TGSI_OPCODE_ADD, result_dst, op[0], op[1]); - if (this->prog->Target == GL_FRAGMENT_PROGRAM_ARB && - result_dst.type == GLSL_TYPE_FLOAT) { - /* The clamping to [0,1] can be done for free in the fragment - * shader with a saturate if floats are being used as boolean values. - */ - add->saturate = true; - } else if (result_dst.type == GLSL_TYPE_FLOAT) { - /* Negating the result of the addition gives values on the range - * [-2, 0]. Zero stays zero, and negative values become 1.0. This - * is achieved using SLT. + if (native_integers) { + /* If integers are used as booleans, we can use an actual "or" + * instruction. */ - st_src_reg slt_src = result_src; - slt_src.negate = ~slt_src.negate; - emit(ir, TGSI_OPCODE_SLT, result_dst, slt_src, st_src_reg_for_float(0.0)); + assert(native_integers); + emit(ir, TGSI_OPCODE_OR, result_dst, op[0], op[1]); } else { - /* Use an SNE on the result of the addition. Zero stays zero, - * 1 stays 1, and 2 becomes 1. + /* After the addition, the value will be an integer on the + * range [0,2]. Zero stays zero, and positive values become 1.0. */ - emit(ir, TGSI_OPCODE_SNE, result_dst, result_src, st_src_reg_for_int(0)); + glsl_to_tgsi_instruction *add = + emit(ir, TGSI_OPCODE_ADD, result_dst, op[0], op[1]); + if (this->prog->Target == GL_FRAGMENT_PROGRAM_ARB) { + /* The clamping to [0,1] can be done for free in the fragment + * shader with a saturate if floats are being used as boolean values. + */ + add->saturate = true; + } else { + /* Negating the result of the addition gives values on the range + * [-2, 0]. Zero stays zero, and negative values become 1.0. This + * is achieved using SLT. + */ + st_src_reg slt_src = result_src; + slt_src.negate = ~slt_src.negate; + emit(ir, TGSI_OPCODE_SLT, result_dst, slt_src, st_src_reg_for_float(0.0)); + } } break; } case ir_binop_logic_and: - /* the bool args are stored as float 0.0 or 1.0, so "mul" gives us "and". */ - emit(ir, TGSI_OPCODE_MUL, result_dst, op[0], op[1]); + /* If native integers are disabled, the bool args are stored as float 0.0 + * or 1.0, so "mul" gives us "and". If they're enabled, just use the + * actual AND opcode. + */ + if (native_integers) + emit(ir, TGSI_OPCODE_AND, result_dst, op[0], op[1]); + else + emit(ir, TGSI_OPCODE_MUL, result_dst, op[0], op[1]); break; case ir_binop_dot: @@ -1662,18 +1692,36 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) emit_scalar(ir, TGSI_OPCODE_RSQ, result_dst, op[0]); break; case ir_unop_i2f: - case ir_unop_b2f: if (native_integers) { emit(ir, TGSI_OPCODE_I2F, result_dst, op[0]); break; } + /* fallthrough to next case otherwise */ + case ir_unop_b2f: + if (native_integers) { + emit(ir, TGSI_OPCODE_AND, result_dst, op[0], st_src_reg_for_float(1.0)); + break; + } + /* fallthrough to next case otherwise */ case ir_unop_i2u: case ir_unop_u2i: /* Converting between signed and unsigned integers is a no-op. */ - case ir_unop_b2i: - /* Booleans are stored as integers (or floats in GLSL 1.20 and lower). */ result_src = op[0]; break; + case ir_unop_b2i: + if (native_integers) { + /* Booleans are stored as integers using ~0 for true and 0 for false. + * GLSL requires that int(bool) return 1 for true and 0 for false. + * This conversion is done with AND, but it could be done with NEG. + */ + emit(ir, TGSI_OPCODE_AND, result_dst, op[0], st_src_reg_for_int(1)); + } else { + /* Booleans and integers are both stored as floats when native + * integers are disabled. + */ + result_src = op[0]; + } + break; case ir_unop_f2i: if (native_integers) emit(ir, TGSI_OPCODE_F2I, result_dst, op[0]); @@ -1681,9 +1729,13 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) emit(ir, TGSI_OPCODE_TRUNC, result_dst, op[0]); break; case ir_unop_f2b: + emit(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_float(0.0)); + break; case ir_unop_i2b: - emit(ir, TGSI_OPCODE_SNE, result_dst, op[0], - st_src_reg_for_type(result_dst.type, 0)); + if (native_integers) + emit(ir, TGSI_OPCODE_INEG, result_dst, op[0]); + else + emit(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_float(0.0)); break; case ir_unop_trunc: emit(ir, TGSI_OPCODE_TRUNC, result_dst, op[0]); @@ -1711,7 +1763,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) break; case ir_unop_bit_not: - if (glsl_version >= 130) { + if (native_integers) { emit(ir, TGSI_OPCODE_NOT, result_dst, op[0]); break; } @@ -1721,27 +1773,27 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) break; } case ir_binop_lshift: - if (glsl_version >= 130) { + if (native_integers) { emit(ir, TGSI_OPCODE_SHL, result_dst, op[0]); break; } case ir_binop_rshift: - if (glsl_version >= 130) { + if (native_integers) { emit(ir, TGSI_OPCODE_ISHR, result_dst, op[0]); break; } case ir_binop_bit_and: - if (glsl_version >= 130) { + if (native_integers) { emit(ir, TGSI_OPCODE_AND, result_dst, op[0]); break; } case ir_binop_bit_xor: - if (glsl_version >= 130) { + if (native_integers) { emit(ir, TGSI_OPCODE_XOR, result_dst, op[0]); break; } case ir_binop_bit_or: - if (glsl_version >= 130) { + if (native_integers) { emit(ir, TGSI_OPCODE_OR, result_dst, op[0]); break; } @@ -2129,12 +2181,25 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir) for (i = 0; i < type_size(ir->lhs->type); i++) { st_src_reg l_src = st_src_reg(l); + st_src_reg condition_temp = condition; l_src.swizzle = swizzle_for_size(ir->lhs->type->vector_elements); + if (native_integers) { + /* This is necessary because TGSI's CMP instruction expects the + * condition to be a float, and we store booleans as integers. + * If TGSI had a UCMP instruction or similar, this extra + * instruction would not be necessary. + */ + condition_temp = get_temp(glsl_type::vec4_type); + condition.negate = 0; + emit(ir, TGSI_OPCODE_I2F, st_dst_reg(condition_temp), condition); + condition_temp.swizzle = condition.swizzle; + } + if (switch_order) { - emit(ir, TGSI_OPCODE_CMP, l, condition, l_src, r); + emit(ir, TGSI_OPCODE_CMP, l, condition_temp, l_src, r); } else { - emit(ir, TGSI_OPCODE_CMP, l, condition, r, l_src); + emit(ir, TGSI_OPCODE_CMP, l, condition_temp, r, l_src); } l.index++; @@ -2154,6 +2219,7 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir) inst = (glsl_to_tgsi_instruction *)this->instructions.get_tail(); new_inst = emit(ir, inst->op, l, inst->src[0], inst->src[1], inst->src[2]); new_inst->saturate = inst->saturate; + inst->dead_mask = inst->dst.writemask; } else { for (i = 0; i < type_size(ir->lhs->type); i++) { emit(ir, TGSI_OPCODE_MOV, l, r); -- 1.7.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev