Previously, some of the code in SF erroneously used bitfields based on
the gl_frag_attrib enum when actually referring to vertex results.
This worked, because coincidentally the particular enum values being
used happened to match between gl_frag_attrib and gl_vert_result.  But
it was fragile, because a future change to either gl_vert_result or
gl_frag_attrib would have made the enum values stop matching up.  This
patch switches the SF code to use the correct enum.
---
 src/mesa/drivers/dri/i965/brw_sf_emit.c |   11 ++++++-----
 1 files changed, 6 insertions(+), 5 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c 
b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index f362e20..28448fb 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -334,14 +334,15 @@ static GLboolean calculate_masks( struct brw_sf_compile 
*c,
    GLbitfield64 linear_mask;
 
    if (c->key.do_flat_shading)
-      persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS |
-                                    FRAG_BIT_COL0 |
-                                    FRAG_BIT_COL1);
+      persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS) |
+                                    BITFIELD64_BIT(VERT_RESULT_COL0) |
+                                    BITFIELD64_BIT(VERT_RESULT_COL1));
    else
-      persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS);
+      persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS));
 
    if (c->key.do_flat_shading)
-      linear_mask = c->key.attrs & ~(FRAG_BIT_COL0|FRAG_BIT_COL1);
+      linear_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_COL0) |
+                                     BITFIELD64_BIT(VERT_RESULT_COL1));
    else
       linear_mask = c->key.attrs;
 
-- 
1.7.6

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