From: Marek Olšák <marek.ol...@amd.com>

a staging cube texture with array_size % 6 != 0 doesn't work very well

just use 2D_ARRAY or 2D for all staging textures

Cc: 11.1 11.2 <mesa-sta...@lists.freedesktop.org>
---
 src/gallium/drivers/radeon/r600_texture.c | 21 ++++++---------------
 1 file changed, 6 insertions(+), 15 deletions(-)

diff --git a/src/gallium/drivers/radeon/r600_texture.c 
b/src/gallium/drivers/radeon/r600_texture.c
index 67b2a34..5734a43 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -169,8 +169,9 @@ static int r600_init_surface(struct r600_common_screen 
*rscreen,
                surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, 
TYPE);
                surface->array_size = ptex->array_size;
                break;
-       case PIPE_TEXTURE_2D_ARRAY:
        case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
+               assert(ptex->array_size % 6 == 0);
+       case PIPE_TEXTURE_2D_ARRAY:
                surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, 
TYPE);
                surface->array_size = ptex->array_size;
                break;
@@ -1120,21 +1121,11 @@ static void r600_init_temp_resource_from_box(struct 
pipe_resource *res,
        res->flags = flags;
 
        /* We must set the correct texture target and dimensions for a 3D box. 
*/
-       if (box->depth > 1 && util_max_layer(orig, level) > 0)
-               res->target = orig->target;
-       else
-               res->target = PIPE_TEXTURE_2D;
-
-       switch (res->target) {
-       case PIPE_TEXTURE_1D_ARRAY:
-       case PIPE_TEXTURE_2D_ARRAY:
-       case PIPE_TEXTURE_CUBE_ARRAY:
+       if (box->depth > 1 && util_max_layer(orig, level) > 0) {
+               res->target = PIPE_TEXTURE_2D_ARRAY;
                res->array_size = box->depth;
-               break;
-       case PIPE_TEXTURE_3D:
-               res->depth0 = box->depth;
-               break;
-       default:;
+       } else {
+               res->target = PIPE_TEXTURE_2D;
        }
 }
 
-- 
2.7.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to