It seems like at least some of these recent fixes should be candidates for stable.
On 05/09/2016 08:37 PM, Kenneth Graunke wrote: > On Tuesday, May 10, 2016 11:07:23 AM PDT Dave Airlie wrote: >> From: Dave Airlie <airl...@redhat.com> >> >> This fixes: >> GL33- > CTS.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_attrib >> >> Signed-off-by: Dave Airlie <airl...@redhat.com> >> --- >> src/mesa/vbo/vbo_attrib_tmp.h | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h >> index e73b8fb..ed0b2de 100644 >> --- a/src/mesa/vbo/vbo_attrib_tmp.h >> +++ b/src/mesa/vbo/vbo_attrib_tmp.h >> @@ -226,7 +226,7 @@ static inline float conv_i2_to_norm_float(const struct > gl_context *ctx, int i2) >> } while(0) >> >> #define ATTR_UI_INDEX(ctx, val, type, normalized, index, arg) do { \ >> - if ((index) == 0) { \ >> + if ((index) == 0 && _mesa_attr_zero_aliases_vertex(ctx)) { \ >> ATTR_UI(ctx, val, (type), normalized, 0, (arg)); \ >> } else if ((index) < MAX_VERTEX_GENERIC_ATTRIBS) { \ >> ATTR_UI(ctx, val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), > (arg)); \ >> > > It does look like we do this in every other case, so... > > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> > > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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