Hi all, On 11 May 2016 at 19:53, Kyle Brenneman <kbrenne...@nvidia.com> wrote: > In the GLX dispatch functions, it should be safe to ignore a failed call to > AddDrawableMapping. If it can't update the drawable-to-vendor hashtable at > that point, then libGLX will just query the server when it needs to figure > out the vendor. > Fair enough. Any objections if we do this as a follow up change ?
> In dispatch_ChooseFBConfigSGIX, if AddFBConfigsMapping fails, should it use > free or XFree to free the memory? > In theory it should be XFree(). In practise that one has been a wrapper around free() for a long time so I've went with the latter. Kyle, Adam, Any suggestions about the remaining XXX hunks in src/glx/g_glxglvnddispatchfuncs.c ? Thanks for squashing these, Adam ! I've confirmed that thing haven't gone crazy through the squash, so barring any objections feel free to push. Note to self: Send a patch that nukes the final if defined(GLX_EXTENSION_FOO) hunks once these land. Thanks Emil P.S. I did not bother on the symbol visibility front, since GLVND's libGL will export every symbol imaginable. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev