Looks good to me. Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
On 05/17/2016 03:46 PM, Tim Rowley wrote: > --- > docs/GL3.txt | 82 > ++++++++++++++++++++++++++++++------------------------------ > 1 file changed, 41 insertions(+), 41 deletions(-) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index 921a529..7e86f5e 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -33,7 +33,7 @@ are exposed in the 3.0 context as extensions. > Feature Status > ------------------------------------------------------- > ------------------------ > > -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe > +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe, swr > > glBindFragDataLocation, glGetFragDataLocation DONE > GL_NV_conditional_render (Conditional rendering) DONE () > @@ -60,12 +60,12 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, > radeonsi, llvmpipe, soft > glVertexAttribI commands DONE > Depth format cube textures DONE () > GLX_ARB_create_context (GLX 1.4 is required) DONE > - Multisample anti-aliasing DONE (llvmpipe (*), > softpipe (*)) > + Multisample anti-aliasing DONE (llvmpipe (*), > softpipe (*), swr (*)) > > -(*) llvmpipe and softpipe have fake Multisample anti-aliasing support > +(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support > > > -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe > +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe, swr > > Forward compatible context support/deprecations DONE () > GL_ARB_draw_instanced (Instanced drawing) DONE () > @@ -82,35 +82,35 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, > radeonsi, llvmpipe, soft > > Core/compatibility profiles DONE > Geometry shaders DONE () > - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE () > - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE () > - GL_ARB_fragment_coord_conventions (Frag shader coord) DONE () > - GL_ARB_provoking_vertex (Provoking vertex) DONE () > - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE () > - GL_ARB_texture_multisample (Multisample textures) DONE () > - GL_ARB_depth_clamp (Frag depth clamp) DONE () > - GL_ARB_sync (Fence objects) DONE () > + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr) > + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr) > + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr) > + GL_ARB_provoking_vertex (Provoking vertex) DONE (swr) > + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr) > + GL_ARB_texture_multisample (Multisample textures) DONE (swr) > + GL_ARB_depth_clamp (Frag depth clamp) DONE (swr) > + GL_ARB_sync (Fence objects) DONE (swr) > GLX_ARB_create_context_profile DONE > > > GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe > > - GL_ARB_blend_func_extended DONE () > + GL_ARB_blend_func_extended DONE (swr) > GL_ARB_explicit_attrib_location DONE (all drivers > that support GLSL) > - GL_ARB_occlusion_query2 DONE () > + GL_ARB_occlusion_query2 DONE (swr) > GL_ARB_sampler_objects DONE (all drivers) > - GL_ARB_shader_bit_encoding DONE () > - GL_ARB_texture_rgb10_a2ui DONE () > - GL_ARB_texture_swizzle DONE () > - GL_ARB_timer_query DONE () > - GL_ARB_instanced_arrays DONE () > - GL_ARB_vertex_type_2_10_10_10_rev DONE () > + GL_ARB_shader_bit_encoding DONE (swr) > + GL_ARB_texture_rgb10_a2ui DONE (swr) > + GL_ARB_texture_swizzle DONE (swr) > + GL_ARB_timer_query DONE (swr) > + GL_ARB_instanced_arrays DONE (swr) > + GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) > > > GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi > > - GL_ARB_draw_buffers_blend DONE (i965, nv50, > llvmpipe, softpipe) > - GL_ARB_draw_indirect DONE (i965, > llvmpipe, softpipe) > + GL_ARB_draw_buffers_blend DONE (i965, nv50, > llvmpipe, softpipe, swr) > + GL_ARB_draw_indirect DONE (i965, > llvmpipe, softpipe, swr) > GL_ARB_gpu_shader5 DONE (i965) > - 'precise' qualifier DONE > - Dynamically uniform sampler array indices DONE (softpipe) > @@ -126,19 +126,19 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi > - New overload resolution rules DONE > GL_ARB_gpu_shader_fp64 DONE (i965/gen8+, > llvmpipe, softpipe) > GL_ARB_sample_shading DONE (i965, nv50) > - GL_ARB_shader_subroutine DONE (i965, nv50, > llvmpipe, softpipe) > + GL_ARB_shader_subroutine DONE (i965, nv50, > llvmpipe, softpipe, swr) > GL_ARB_tessellation_shader DONE (i965) > - GL_ARB_texture_buffer_object_rgb32 DONE (i965, > llvmpipe, softpipe) > + GL_ARB_texture_buffer_object_rgb32 DONE (i965, > llvmpipe, softpipe, swr) > GL_ARB_texture_cube_map_array DONE (i965, nv50, > llvmpipe, softpipe) > - GL_ARB_texture_gather DONE (i965, nv50, > llvmpipe, softpipe) > + GL_ARB_texture_gather DONE (i965, nv50, > llvmpipe, softpipe, swr) > GL_ARB_texture_query_lod DONE (i965, nv50, > softpipe) > - GL_ARB_transform_feedback2 DONE (i965, nv50, > llvmpipe, softpipe) > - GL_ARB_transform_feedback3 DONE (i965, nv50, > llvmpipe, softpipe) > + GL_ARB_transform_feedback2 DONE (i965, nv50, > llvmpipe, softpipe, swr) > + GL_ARB_transform_feedback3 DONE (i965, nv50, > llvmpipe, softpipe, swr) > > > GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi > > - GL_ARB_ES2_compatibility DONE (i965, nv50, > llvmpipe, softpipe) > + GL_ARB_ES2_compatibility DONE (i965, nv50, > llvmpipe, softpipe, swr) > GL_ARB_get_program_binary DONE (0 binary > formats) > GL_ARB_separate_shader_objects DONE (all drivers) > GL_ARB_shader_precision DONE (all drivers > that support GLSL 4.10) > @@ -152,13 +152,13 @@ GL 4.2, GLSL 4.20 -- all DONE: radeonsi > GL_ARB_compressed_texture_pixel_storage DONE (all drivers) > GL_ARB_shader_atomic_counters DONE (i965, nvc0, > radeonsi, softpipe) > GL_ARB_texture_storage DONE (all drivers) > - GL_ARB_transform_feedback_instanced DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > - GL_ARB_base_instance DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_transform_feedback_instanced DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_base_instance DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_shader_image_load_store DONE (i965, > radeonsi, softpipe) > GL_ARB_conservative_depth DONE (all drivers > that support GLSL 1.30) > GL_ARB_shading_language_420pack DONE (all drivers > that support GLSL 1.30) > GL_ARB_shading_language_packing DONE (all drivers) > - GL_ARB_internalformat_query DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_internalformat_query DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_map_buffer_alignment DONE (all drivers) > > > @@ -175,16 +175,16 @@ GL 4.3, GLSL 4.30: > GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, > r600, radeonsi, softpipe) > GL_ARB_internalformat_query2 DONE (all drivers) > GL_ARB_invalidate_subdata DONE (all drivers) > - GL_ARB_multi_draw_indirect DONE (i965, nvc0, > r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_multi_draw_indirect DONE (i965, nvc0, > r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_program_interface_query DONE (all drivers) > GL_ARB_robust_buffer_access_behavior DONE (radeonsi) > GL_ARB_shader_image_size DONE (i965, > radeonsi, softpipe) > GL_ARB_shader_storage_buffer_object DONE (i965, nvc0, > radeonsi, softpipe) > - GL_ARB_stencil_texturing DONE (i965/gen8+, > nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_stencil_texturing DONE (i965/gen8+, > nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_texture_buffer_range DONE (nv50, nvc0, > i965, r600, radeonsi, llvmpipe) > GL_ARB_texture_query_levels DONE (all drivers > that support GLSL 1.30) > GL_ARB_texture_storage_multisample DONE (all drivers > that support GL_ARB_texture_multisample) > - GL_ARB_texture_view DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_texture_view DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_vertex_attrib_binding DONE (all drivers) > > > @@ -202,15 +202,15 @@ GL 4.4, GLSL 4.40: > - input/output block locations DONE > GL_ARB_multi_bind DONE (all drivers) > GL_ARB_query_buffer_object DONE (i965/hsw+, > nvc0) > - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > - GL_ARB_texture_stencil8 DONE (i965/gen8+, > nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) > - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_texture_stencil8 DONE (i965/gen8+, > nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > > GL 4.5, GLSL 4.50: > > GL_ARB_ES3_1_compatibility not started > - GL_ARB_clip_control DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > - GL_ARB_conditional_render_inverted DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_clip_control DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_conditional_render_inverted DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_cull_distance DONE (i965, nv50, > nvc0) > GL_ARB_derivative_control DONE (i965, nv50, > nvc0, r600, radeonsi) > GL_ARB_direct_state_access DONE (all drivers) > @@ -226,7 +226,7 @@ These are the extensions cherry-picked to make GLES 3.1 > GLES3.1, GLSL ES 3.1 > GL_ARB_arrays_of_arrays DONE (all drivers > that support GLSL 1.30) > GL_ARB_compute_shader DONE (i965, nvc0, > radeonsi, softpipe) > - GL_ARB_draw_indirect DONE (i965, nvc0, > r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_draw_indirect DONE (i965, nvc0, > r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_explicit_uniform_location DONE (all drivers > that support GLSL) > GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, > r600, radeonsi, softpipe) > GL_ARB_program_interface_query DONE (all drivers) > @@ -236,7 +236,7 @@ GLES3.1, GLSL ES 3.1 > GL_ARB_shader_storage_buffer_object DONE (i965, nvc0, > radeonsi, softpipe) > GL_ARB_shading_language_packing DONE (all drivers) > GL_ARB_separate_shader_objects DONE (all drivers) > - GL_ARB_stencil_texturing DONE (i965/gen8+, > nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) > + GL_ARB_stencil_texturing DONE (i965/gen8+, > nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe) > GL_ARB_texture_storage_multisample DONE (all drivers > that support GL_ARB_texture_multisample) > GL_ARB_vertex_attrib_binding DONE (all drivers) > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev