On 09/15/2011 10:08 AM, Michel Dänzer wrote:
On Don, 2011-09-15 at 09:01 -0600, Brian Paul wrote:
On 09/15/2011 04:55 AM, Michel Dänzer wrote:
On Mit, 2011-09-14 at 11:44 -0600, Brian Paul wrote:
On 09/14/2011 11:16 AM, Michel Dänzer wrote:
From: Michel Dänzer<michel.daen...@amd.com>
This makes sure that stObj->pt exists and is up to date.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39193 .
Signed-off-by: Michel Dänzer<michel.daen...@amd.com>
[...]
Reviewed-by: Brian Paul<bri...@vmware.com>
Thanks, Brian.
I assume there's no piglit regressions.
There are no regressions per se with quick-driver.tests, but there's a
change for the fbo-incomplete-texture-03 test: Without this patch, it
fails with "FBO clear didn't work". With this patch, it passes without
--enable-debug or with GALLIUM_ABORT_ON_ASSERT=0, but there are some
assertion failures:
state_tracker/st_texture.c:369:st_texture_image_copy: Assertion
`u_minify(src->width0, srcLevel) == width' failed.
state_tracker/st_texture.c:370:st_texture_image_copy: Assertion
`u_minify(src->height0, srcLevel) == height' failed.
Not sure if this is a new problem introduced by this patch, or an old
one uncovered by it, but I'm leaning towards the latter.
Yeah, I'm looking into it. I have a patch that fixes the assertion
but it needs testing...
I'd be happy to give that a spin, but I guess it's okay to push this fix
in the meantime?
I guess I'd like to fix up the assertion too or we'll probably get
some new bug reports.
Here's my patch that seems to fix the issue:
diff --git a/src/mesa/state_tracker/st_cb_texture.c
b/src/mesa/state_tracker/st_cb_texture.c
index eab02fb..538a7a3 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1679,7 +1679,7 @@ copy_image_data_to_texture(struct st_context *st,
assert(dstImage->Depth == stImage->base.Depth);
}
- if (stImage->pt) {
+ if (stImage->pt && stObj->base._Complete) {
/* Copy potentially with the blitter:
*/
st_texture_image_copy(st->pipe,
I did a quick run of piglit texture tests and didn't see any
regressions but I'd like to test more.
The idea with this change is that if the texture is not complete
(mismatched image sizes) we can't draw with it anyway so skip copying
the texture data into the texture buffer.
Maybe you can run some tests with this too...
-Brian
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev