From: Nicolai Hähnle <nicolai.haeh...@amd.com> v2: keep using r600_texture_reference
Reviewed-by: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeon/r600_texture.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 0a25dbe..614dd0e 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -560,8 +560,7 @@ static void r600_texture_destroy(struct pipe_screen *screen, struct r600_texture *rtex = (struct r600_texture*)ptex; struct r600_resource *resource = &rtex->resource; - if (rtex->flushed_depth_texture) - r600_texture_reference(&rtex->flushed_depth_texture, NULL); + r600_texture_reference(&rtex->flushed_depth_texture, NULL); r600_resource_reference(&rtex->htile_buffer, NULL); if (rtex->cmask_buffer != &rtex->resource) { -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev