On 07/05/2016 08:57 PM, Mathias Fröhlich wrote:
On Tuesday, July 05, 2016 15:47:45 Rob Clark wrote:

 > In bc4e0c4 (vbo: Use a bitmask to track the active arrays in vbo_exec*.)

 > we stopped looping over all the attributes and resetting all slots.

 > Which exposed an issue in vbo_exec_bind_arrays() for handling GENERIC0

 > vs. POS.

 >

 > Split out a helper which can reset a particular slot, so that

 > vbo_exec_bind_arrays() can re-use it to reset POS.

Rob, can you mention in the commit msg that this fixes 0ad (I think that was it)?

-Brian



I had a similar problem with the pos/generic0 handling

fixed, but obviously missed this!

The fix looks good to me.

Thanks for taking care!

Reviewed-by: Mathias Fröhlich <mathias.froehl...@web.de>

 >

 > Signed-off-by: Rob Clark <robdcl...@gmail.com>

 > ---

 > src/mesa/vbo/vbo_exec.h | 1 +

 > src/mesa/vbo/vbo_exec_api.c | 14 ++++++++------

 > src/mesa/vbo/vbo_exec_draw.c | 2 +-

 > 3 files changed, 10 insertions(+), 7 deletions(-)

 >

 > diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h

 > index 5e20cf6..4f11f17 100644

 > --- a/src/mesa/vbo/vbo_exec.h

 > +++ b/src/mesa/vbo/vbo_exec.h

 > @@ -152,6 +152,7 @@ void vbo_exec_invalidate_state( struct gl_context
*ctx, GLbitfield new_state );

 >

 > /* Internal functions:

 > */

 > +void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr);

 >

 > void vbo_exec_vtx_init( struct vbo_exec_context *exec );

 > void vbo_exec_vtx_destroy( struct vbo_exec_context *exec );

 > diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c

 > index e02bb90..32f15db 100644

 > --- a/src/mesa/vbo/vbo_exec_api.c

 > +++ b/src/mesa/vbo/vbo_exec_api.c

 > @@ -1275,16 +1275,18 @@ void vbo_exec_FlushVertices( struct
gl_context *ctx, GLuint flags )

 > #endif

 > }

 >

 > +void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr)

 > +{

 > + exec->vtx.attrsz[attr] = 0;

 > + exec->vtx.attrtype[attr] = GL_FLOAT;

 > + exec->vtx.active_sz[attr] = 0;

 > +}

 >

 > static void reset_attrfv( struct vbo_exec_context *exec )

 > -{

 > +{

 > while (exec->vtx.enabled) {

 > const int i = u_bit_scan64(&exec->vtx.enabled);

 > - assert(exec->vtx.attrsz[i]);

 > -

 > - exec->vtx.attrsz[i] = 0;

 > - exec->vtx.attrtype[i] = GL_FLOAT;

 > - exec->vtx.active_sz[i] = 0;

 > + vbo_reset_attr(exec, i);

 > }

 >

 > exec->vtx.vertex_size = 0;

 > diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c

 > index 8d1b2c0..0ef3081 100644

 > --- a/src/mesa/vbo/vbo_exec_draw.c

 > +++ b/src/mesa/vbo/vbo_exec_draw.c

 > @@ -213,7 +213,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )

 > exec->vtx.inputs[VERT_ATTRIB_GENERIC0] = exec->vtx.inputs[0];

 > exec->vtx.attrsz[VERT_ATTRIB_GENERIC0] = exec->vtx.attrsz[0];

 > exec->vtx.attrptr[VERT_ATTRIB_GENERIC0] = exec->vtx.attrptr[0];

 > - exec->vtx.attrsz[0] = 0;

 > + vbo_reset_attr(exec, VERT_ATTRIB_POS);

 > exec->vtx.enabled &= (~BITFIELD64_BIT(VBO_ATTRIB_POS));

 > exec->vtx.enabled |= BITFIELD64_BIT(VBO_ATTRIB_GENERIC0);

 > }

 >


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