On Mon, Jul 18, 2016 at 1:26 PM, Kenneth Graunke <kenn...@whitecape.org> wrote:
> This eliminates the need to walk the list of input variables, recurse > into their types (via logic largely redundant with nir_lower_io), and > interpolate all possible inputs up front. The backend no longer has > to care about variables at all, which eliminates complications from > trying to pack multiple variables into the same location. Instead, > each intrinsic specifies exactly what's needed. > > This should unblock Timothy's work on GL_ARB_enhanced_layouts. > > Each load_interpolated_input intrinsic corresponds to PLN instructions, > while load_barycentric_at_* intrinsics correspond to pixel interpolator > messages. The pixel/centroid/sample barycentric intrinsics simply refer > to payload fields (delta_xy[]), and don't actually generate any code. > > Because we use a single intrinsic for both centroid-qualified variables > and interpolateAtCentroid(), they become indistinguishable. We stop > sending pixel interpolator messages for those, and instead use the > payload provided data, which should be considerably faster. > > On Broadwell: > > total instructions in shared programs: 9067751 -> 9067570 (-0.00%) > instructions in affected programs: 145902 -> 145721 (-0.12%) > helped: 422 > HURT: 209 > > total spills in shared programs: 2849 -> 2899 (1.76%) > spills in affected programs: 760 -> 810 (6.58%) > helped: 0 > HURT: 10 > > total fills in shared programs: 3910 -> 3950 (1.02%) > fills in affected programs: 617 -> 657 (6.48%) > helped: 0 > HURT: 10 > > LOST: 3 > GAINED: 3 > > The differences mostly appear to be slight changes in MOVs. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/mesa/drivers/dri/i965/brw_fs.cpp | 175 ++++--------- > src/mesa/drivers/dri/i965/brw_fs.h | 9 +- > src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 410 > ++++++++++++++++--------------- > src/mesa/drivers/dri/i965/brw_nir.c | 16 +- > 4 files changed, 269 insertions(+), 341 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp > b/src/mesa/drivers/dri/i965/brw_fs.cpp > index 94127bc..06007fe 100644 > --- a/src/mesa/drivers/dri/i965/brw_fs.cpp > +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp > @@ -1067,21 +1067,27 @@ fs_visitor::emit_fragcoord_interpolation(fs_reg > wpos) > bld.MOV(wpos, this->wpos_w); > } > > -static enum brw_barycentric_mode > -barycentric_mode(enum glsl_interp_mode mode, > - bool is_centroid, bool is_sample) > +enum brw_barycentric_mode > +brw_barycentric_mode(enum glsl_interp_mode mode, nir_intrinsic_op op) > { > - unsigned bary; > - > /* Barycentric modes don't make sense for flat inputs. */ > assert(mode != INTERP_MODE_FLAT); > > - if (is_sample) { > - bary = BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE; > - } else if (is_centroid) { > - bary = BRW_BARYCENTRIC_PERSPECTIVE_CENTROID; > - } else { > + unsigned bary; > + switch (op) { > + case nir_intrinsic_load_barycentric_pixel: > + case nir_intrinsic_load_barycentric_at_offset: > bary = BRW_BARYCENTRIC_PERSPECTIVE_PIXEL; > + break; > + case nir_intrinsic_load_barycentric_centroid: > + bary = BRW_BARYCENTRIC_PERSPECTIVE_CENTROID; > + break; > + case nir_intrinsic_load_barycentric_sample: > + case nir_intrinsic_load_barycentric_at_sample: > + bary = BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE; > + break; > + default: > + assert(!"invalid intrinsic"); > } > > if (mode == INTERP_MODE_NOPERSPECTIVE) > @@ -1101,107 +1107,6 @@ centroid_to_pixel(enum brw_barycentric_mode bary) > return (enum brw_barycentric_mode) ((unsigned) bary - 1); > } > > -void > -fs_visitor::emit_general_interpolation(fs_reg *attr, const char *name, > - const glsl_type *type, > - glsl_interp_mode > interpolation_mode, > - int *location, bool mod_centroid, > - bool mod_sample) > -{ > - assert(stage == MESA_SHADER_FRAGMENT); > - brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data; > - > - if (type->is_array() || type->is_matrix()) { > - const glsl_type *elem_type = glsl_get_array_element(type); > - const unsigned length = glsl_get_length(type); > - > - for (unsigned i = 0; i < length; i++) { > - emit_general_interpolation(attr, name, elem_type, > interpolation_mode, > - location, mod_centroid, mod_sample); > - } > - } else if (type->is_record()) { > - for (unsigned i = 0; i < type->length; i++) { > - const glsl_type *field_type = type->fields.structure[i].type; > - emit_general_interpolation(attr, name, field_type, > interpolation_mode, > - location, mod_centroid, mod_sample); > - } > - } else { > - assert(type->is_scalar() || type->is_vector()); > - > - if (prog_data->urb_setup[*location] == -1) { > - /* If there's no incoming setup data for this slot, don't > - * emit interpolation for it. > - */ > - *attr = offset(*attr, bld, type->vector_elements); > - (*location)++; > - return; > - } > - > - attr->type = brw_type_for_base_type(type->get_scalar_type()); > - > - if (interpolation_mode == INTERP_MODE_FLAT) { > - /* Constant interpolation (flat shading) case. The SF has > - * handed us defined values in only the constant offset > - * field of the setup reg. > - */ > - unsigned vector_elements = type->vector_elements; > - > - /* Data starts at suboffet 3 in 32-bit units (12 bytes), so it > is not > - * 64-bit aligned and the current implementation fails to read > the > - * data properly. Instead, when there is a double input varying, > - * read it as vector of floats with twice the number of > components. > - */ > - if (attr->type == BRW_REGISTER_TYPE_DF) { > - vector_elements *= 2; > - attr->type = BRW_REGISTER_TYPE_F; > - } > - for (unsigned int i = 0; i < vector_elements; i++) { > - struct brw_reg interp = interp_reg(*location, i); > - interp = suboffset(interp, 3); > - interp.type = attr->type; > - bld.emit(FS_OPCODE_CINTERP, *attr, fs_reg(interp)); > - *attr = offset(*attr, bld, 1); > - } > - } else { > - /* Smooth/noperspective interpolation case. */ > - enum brw_barycentric_mode bary = > - barycentric_mode(interpolation_mode, mod_centroid, > mod_sample); > - > - for (unsigned int i = 0; i < type->vector_elements; i++) { > - fs_reg interp(interp_reg(*location, i)); > - if (devinfo->needs_unlit_centroid_workaround && mod_centroid) > { > - /* Get the pixel/sample mask into f0 so that we know > - * which pixels are lit. Then, for each channel that is > - * unlit, replace the centroid data with non-centroid > - * data. > - */ > - bld.emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS); > - > - fs_inst *inst; > - inst = bld.emit(FS_OPCODE_LINTERP, *attr, > - delta_xy[centroid_to_pixel(bary)], interp); > - inst->predicate = BRW_PREDICATE_NORMAL; > - inst->predicate_inverse = true; > - inst->no_dd_clear = true; > - > - inst = bld.emit(FS_OPCODE_LINTERP, *attr, > - delta_xy[bary], interp); > - inst->predicate = BRW_PREDICATE_NORMAL; > - inst->predicate_inverse = false; > - inst->no_dd_check = true; > - } else { > - bld.emit(FS_OPCODE_LINTERP, *attr, delta_xy[bary], interp); > - } > - if (devinfo->gen < 6 && interpolation_mode == > INTERP_MODE_SMOOTH) { > - bld.MUL(*attr, *attr, this->pixel_w); > - } > - *attr = offset(*attr, bld, 1); > - } > - } > - (*location)++; > - } > -} > - > fs_reg * > fs_visitor::emit_frontfacing_interpolation() > { > @@ -6327,6 +6232,10 @@ fs_visitor::run_cs() > /** > * Return a bitfield where bit n is set if barycentric interpolation mode > n > * (see enum brw_barycentric_mode) is needed by the fragment shader. > + * > + * We examine the load_barycentric intrinsics rather than looking at input > + * variables so that we catch interpolateAtCentroid() messages too, which > + * also need the BRW_BARYCENTRIC_[NON]PERSPECTIVE_CENTROID mode set up. > */ > static unsigned > brw_compute_barycentric_interp_modes(const struct brw_device_info > *devinfo, > @@ -6334,29 +6243,37 @@ brw_compute_barycentric_interp_modes(const struct > brw_device_info *devinfo, > { > unsigned barycentric_interp_modes = 0; > > - nir_foreach_variable(var, &shader->inputs) { > - /* Ignore WPOS; it doesn't require interpolation. */ > - if (var->data.location == VARYING_SLOT_POS) > + nir_foreach_function(f, shader) { > + if (!f->impl) > continue; > > - /* Flat inputs don't need barycentric modes. */ > - if (var->data.interpolation == INTERP_MODE_FLAT) > - continue; > + nir_foreach_block(block, f->impl) { > + nir_foreach_instr(instr, block) { > + if (instr->type != nir_instr_type_intrinsic) > + continue; > > - /* Determine the set (or sets) of barycentric coordinates needed to > - * interpolate this variable. Note that when > - * brw->needs_unlit_centroid_workaround is set, centroid > interpolation > - * uses PIXEL interpolation for unlit pixels and CENTROID > interpolation > - * for lit pixels, so we need both sets of barycentric coordinates. > - */ > - enum brw_barycentric_mode bary_mode = > - barycentric_mode((glsl_interp_mode) var->data.interpolation, > - var->data.centroid, var->data.sample); > + nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); > + if (intrin->intrinsic != > nir_intrinsic_load_interpolated_input) > + continue; > Any particular reason why you're looking at the source of the load rather than just looking for the load_barycentric intrinsic directly? > + > + /* Ignore WPOS; it doesn't require interpolation. */ > + if (nir_intrinsic_base(intrin) == VARYING_SLOT_POS) > + continue; > Ugh... > > - barycentric_interp_modes |= 1 << bary_mode; > + intrin = > nir_instr_as_intrinsic(intrin->src[0].ssa->parent_instr); > + enum glsl_interp_mode interp = (enum glsl_interp_mode) > + nir_intrinsic_interp_mode(intrin); > + nir_intrinsic_op bary_op = intrin->intrinsic; > + enum brw_barycentric_mode bary = > + brw_barycentric_mode(interp, bary_op); > > - if (var->data.centroid && devinfo->needs_unlit_centroid_workaround) > - barycentric_interp_modes |= 1 << centroid_to_pixel(bary_mode); > + barycentric_interp_modes |= 1 << bary; > + > + if (devinfo->needs_unlit_centroid_workaround && > + bary_op == nir_intrinsic_load_barycentric_centroid) > + barycentric_interp_modes |= 1 << centroid_to_pixel(bary); > + } > + } > } > > return barycentric_interp_modes; > diff --git a/src/mesa/drivers/dri/i965/brw_fs.h > b/src/mesa/drivers/dri/i965/brw_fs.h > index 7998f51..574475f 100644 > --- a/src/mesa/drivers/dri/i965/brw_fs.h > +++ b/src/mesa/drivers/dri/i965/brw_fs.h > @@ -174,11 +174,6 @@ public: > fs_reg *emit_samplepos_setup(); > fs_reg *emit_sampleid_setup(); > fs_reg *emit_samplemaskin_setup(); > - void emit_general_interpolation(fs_reg *attr, const char *name, > - const glsl_type *type, > - glsl_interp_mode interpolation_mode, > - int *location, bool mod_centroid, > - bool mod_sample); > fs_reg *emit_vs_system_value(int location); > void emit_interpolation_setup_gen4(); > void emit_interpolation_setup_gen6(); > @@ -195,7 +190,6 @@ public: > bool opt_zero_samples(); > > void emit_nir_code(); > - void nir_setup_inputs(); > void nir_setup_single_output_varying(fs_reg *reg, const glsl_type > *type, > unsigned *location); > void nir_setup_outputs(); > @@ -511,3 +505,6 @@ void shuffle_64bit_data_for_32bit_write(const > brw::fs_builder &bld, > uint32_t components); > fs_reg setup_imm_df(const brw::fs_builder &bld, > double v); > + > +enum brw_barycentric_mode brw_barycentric_mode(enum glsl_interp_mode mode, > + nir_intrinsic_op op); > diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > index 6265dc6..610c151 100644 > --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > @@ -36,7 +36,6 @@ fs_visitor::emit_nir_code() > /* emit the arrays used for inputs and outputs - load/store intrinsics > will > * be converted to reads/writes of these arrays > */ > - nir_setup_inputs(); > nir_setup_outputs(); > nir_setup_uniforms(); > nir_emit_system_values(); > @@ -50,38 +49,6 @@ fs_visitor::emit_nir_code() > } > > void > -fs_visitor::nir_setup_inputs() > -{ > - if (stage != MESA_SHADER_FRAGMENT) > - return; > - > - nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_inputs); > - > - nir_foreach_variable(var, &nir->inputs) { > - fs_reg input = offset(nir_inputs, bld, var->data.driver_location); > - > - fs_reg reg; > - if (var->data.location == VARYING_SLOT_POS) { > - emit_fragcoord_interpolation(input); > - } else if (var->data.location == VARYING_SLOT_LAYER) { > - struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_LAYER, > 1), 3); > - reg.type = BRW_REGISTER_TYPE_D; > - bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), > reg); > - } else if (var->data.location == VARYING_SLOT_VIEWPORT) { > - struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_VIEWPORT, > 2), 3); > - reg.type = BRW_REGISTER_TYPE_D; > - bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), > reg); > - } else { > - int location = var->data.location; > - emit_general_interpolation(&input, var->name, var->type, > - (glsl_interp_mode) > var->data.interpolation, > - &location, var->data.centroid, > - var->data.sample); > - } > - } > -} > - > -void > fs_visitor::nir_setup_single_output_varying(fs_reg *reg, > const glsl_type *type, > unsigned *location) > @@ -3063,7 +3030,6 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder > &bld, > nir_intrinsic_instr *instr) > { > assert(stage == MESA_SHADER_FRAGMENT); > - const struct brw_wm_prog_key *wm_key = (const struct brw_wm_prog_key > *) key; > > fs_reg dest; > if (nir_intrinsic_infos[instr->intrinsic].has_dest) > @@ -3120,189 +3086,245 @@ fs_visitor::nir_emit_fs_intrinsic(const > fs_builder &bld, > break; > } > > - case nir_intrinsic_interp_var_at_centroid: > - case nir_intrinsic_interp_var_at_sample: > - case nir_intrinsic_interp_var_at_offset: { > - /* Handle ARB_gpu_shader5 interpolation intrinsics > - * > - * It's worth a quick word of explanation as to why we handle the > full > - * variable-based interpolation intrinsic rather than a lowered > version > - * with like we do for other inputs. We have to do that because > the way > - * we set up inputs doesn't allow us to use the already setup > inputs for > - * interpolation. At the beginning of the shader, we go through > all of > - * the input variables and do the initial interpolation and put it > in > - * the nir_inputs array based on its location as determined in > - * nir_lower_io. If the input isn't used, dead code cleans up and > - * everything works fine. However, when we get to the > ARB_gpu_shader5 > - * interpolation intrinsics, we need to reinterpolate the input > - * differently. If we used an intrinsic that just had an index it > would > - * only give us the offset into the nir_inputs array. However, > this is > - * useless because that value is post-interpolation and we need > - * pre-interpolation. In order to get the actual location of the > bits > - * we get from the vertex fetching hardware, we need the variable. > - */ > - fs_reg dst_xy = bld.vgrf(BRW_REGISTER_TYPE_F, 2); > - const glsl_interp_mode interpolation = > - (glsl_interp_mode) instr->variables[0]->var->data.interpolation; > + case nir_intrinsic_load_input: { > + /* load_input is only used for flat inputs */ > + unsigned base = nir_intrinsic_base(instr); > + unsigned component = nir_intrinsic_component(instr); > + unsigned num_components = instr->num_components; > + enum brw_reg_type type = dest.type; > > - switch (instr->intrinsic) { > - case nir_intrinsic_interp_var_at_centroid: > - emit_pixel_interpolater_send(bld, > - FS_OPCODE_INTERPOLATE_AT_CENTROID, > - dst_xy, > - fs_reg(), /* src */ > - brw_imm_ud(0u), > - interpolation); > - break; > + /* Special case fields in the VUE header */ > + if (base == VARYING_SLOT_LAYER) > + component = 1; > + else if (base == VARYING_SLOT_VIEWPORT) > + component = 2; > > - case nir_intrinsic_interp_var_at_sample: { > - if (!wm_key->multisample_fbo) { > - /* From the ARB_gpu_shader5 specification: > - * "If multisample buffers are not available, the input > varying > - * will be evaluated at the center of the pixel." > - */ > - emit_pixel_interpolater_send(bld, > - > FS_OPCODE_INTERPOLATE_AT_CENTROID, > - dst_xy, > - fs_reg(), /* src */ > - brw_imm_ud(0u), > - interpolation); > - break; > - } > + if (nir_dest_bit_size(instr->dest) == 64) { > + /* const_index is in 32-bit type size units that could not be > aligned > + * with DF. We need to read the double vector as if it was a > float > + * vector of twice the number of components to fetch the right > data. > + */ > + type = BRW_REGISTER_TYPE_F; > + num_components *= 2; > + } > > - nir_const_value *const_sample = > nir_src_as_const_value(instr->src[0]); > + for (unsigned int i = 0; i < num_components; i++) { > + struct brw_reg interp = interp_reg(base, component + i); > + interp = suboffset(interp, 3); > + bld.emit(FS_OPCODE_CINTERP, offset(retype(dest, type), bld, i), > + retype(fs_reg(interp), type)); > + } > > - if (const_sample) { > - unsigned msg_data = const_sample->i32[0] << 4; > + if (nir_dest_bit_size(instr->dest) == 64) { > + shuffle_32bit_load_result_to_64bit_data(bld, > + dest, > + retype(dest, type), > + instr->num_components); > + } > + break; > + } > + > + case nir_intrinsic_load_barycentric_pixel: > + case nir_intrinsic_load_barycentric_centroid: > + case nir_intrinsic_load_barycentric_sample: > + /* Do nothing - load_interpolated_input handling will handle it > later. */ > + break; > I'm very courious why you made this choice. It seems odd to me. > > + case nir_intrinsic_load_barycentric_at_sample: { > + const glsl_interp_mode interpolation = > + (enum glsl_interp_mode) nir_intrinsic_interp_mode(instr); > + > + nir_const_value *const_sample = > nir_src_as_const_value(instr->src[0]); > + > + if (const_sample) { > + unsigned msg_data = const_sample->i32[0] << 4; > + > + emit_pixel_interpolater_send(bld, > + FS_OPCODE_INTERPOLATE_AT_SAMPLE, > + dest, > + fs_reg(), /* src */ > + brw_imm_ud(msg_data), > + interpolation); > + } else { > + const fs_reg sample_src = retype(get_nir_src(instr->src[0]), > + BRW_REGISTER_TYPE_UD); > + > + if (nir_src_is_dynamically_uniform(instr->src[0])) { > + const fs_reg sample_id = bld.emit_uniformize(sample_src); > + const fs_reg msg_data = vgrf(glsl_type::uint_type); > + bld.exec_all().group(1, 0) > + .SHL(msg_data, sample_id, brw_imm_ud(4u)); > emit_pixel_interpolater_send(bld, > FS_OPCODE_INTERPOLATE_AT_SAMPLE, > - dst_xy, > + dest, > fs_reg(), /* src */ > - brw_imm_ud(msg_data), > + msg_data, > interpolation); > } else { > - const fs_reg sample_src = retype(get_nir_src(instr->src[0]), > - BRW_REGISTER_TYPE_UD); > - > - if (nir_src_is_dynamically_uniform(instr->src[0])) { > - const fs_reg sample_id = bld.emit_uniformize(sample_src); > - const fs_reg msg_data = vgrf(glsl_type::uint_type); > - bld.exec_all().group(1, 0) > - .SHL(msg_data, sample_id, brw_imm_ud(4u)); > + /* Make a loop that sends a message to the pixel interpolater > + * for the sample number in each live channel. If there are > + * multiple channels with the same sample number then these > + * will be handled simultaneously with a single interation of > + * the loop. > + */ > + bld.emit(BRW_OPCODE_DO); > + > + /* Get the next live sample number into sample_id_reg */ > + const fs_reg sample_id = bld.emit_uniformize(sample_src); > + > + /* Set the flag register so that we can perform the send > + * message on all channels that have the same sample number > + */ > + bld.CMP(bld.null_reg_ud(), > + sample_src, sample_id, > + BRW_CONDITIONAL_EQ); > + const fs_reg msg_data = vgrf(glsl_type::uint_type); > + bld.exec_all().group(1, 0) > + .SHL(msg_data, sample_id, brw_imm_ud(4u)); > + fs_inst *inst = > emit_pixel_interpolater_send(bld, > > FS_OPCODE_INTERPOLATE_AT_SAMPLE, > - dst_xy, > + dest, > fs_reg(), /* src */ > msg_data, > interpolation); > - } else { > - /* Make a loop that sends a message to the pixel > interpolater > - * for the sample number in each live channel. If there are > - * multiple channels with the same sample number then these > - * will be handled simultaneously with a single interation > of > - * the loop. > - */ > - bld.emit(BRW_OPCODE_DO); > - > - /* Get the next live sample number into sample_id_reg */ > - const fs_reg sample_id = bld.emit_uniformize(sample_src); > + set_predicate(BRW_PREDICATE_NORMAL, inst); > > - /* Set the flag register so that we can perform the send > - * message on all channels that have the same sample number > - */ > - bld.CMP(bld.null_reg_ud(), > - sample_src, sample_id, > - BRW_CONDITIONAL_EQ); > - const fs_reg msg_data = vgrf(glsl_type::uint_type); > - bld.exec_all().group(1, 0) > - .SHL(msg_data, sample_id, brw_imm_ud(4u)); > - fs_inst *inst = > - emit_pixel_interpolater_send(bld, > - > FS_OPCODE_INTERPOLATE_AT_SAMPLE, > - dst_xy, > - fs_reg(), /* src */ > - msg_data, > - interpolation); > - set_predicate(BRW_PREDICATE_NORMAL, inst); > - > - /* Continue the loop if there are any live channels left */ > - set_predicate_inv(BRW_PREDICATE_NORMAL, > - true, /* inverse */ > - bld.emit(BRW_OPCODE_WHILE)); > - } > + /* Continue the loop if there are any live channels left */ > + set_predicate_inv(BRW_PREDICATE_NORMAL, > + true, /* inverse */ > + bld.emit(BRW_OPCODE_WHILE)); > } > - > - break; > } > + break; > + } > > - case nir_intrinsic_interp_var_at_offset: { > - nir_const_value *const_offset = > nir_src_as_const_value(instr->src[0]); > + case nir_intrinsic_load_barycentric_at_offset: { > + const glsl_interp_mode interpolation = > + (enum glsl_interp_mode) nir_intrinsic_interp_mode(instr); > > - if (const_offset) { > - unsigned off_x = MIN2((int)(const_offset->f32[0] * 16), 7) & > 0xf; > - unsigned off_y = MIN2((int)(const_offset->f32[1] * 16), 7) & > 0xf; > + nir_const_value *const_offset = > nir_src_as_const_value(instr->src[0]); > > - emit_pixel_interpolater_send(bld, > - > FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET, > - dst_xy, > - fs_reg(), /* src */ > - brw_imm_ud(off_x | (off_y << 4)), > - interpolation); > - } else { > - fs_reg src = vgrf(glsl_type::ivec2_type); > - fs_reg offset_src = retype(get_nir_src(instr->src[0]), > - BRW_REGISTER_TYPE_F); > - for (int i = 0; i < 2; i++) { > - fs_reg temp = vgrf(glsl_type::float_type); > - bld.MUL(temp, offset(offset_src, bld, i), > brw_imm_f(16.0f)); > - fs_reg itemp = vgrf(glsl_type::int_type); > - /* float to int */ > - bld.MOV(itemp, temp); > - > - /* Clamp the upper end of the range to +7/16. > - * ARB_gpu_shader5 requires that we support a maximum > offset > - * of +0.5, which isn't representable in a S0.4 value -- if > - * we didn't clamp it, we'd end up with -8/16, which is the > - * opposite of what the shader author wanted. > - * > - * This is legal due to ARB_gpu_shader5's quantization > - * rules: > - * > - * "Not all values of <offset> may be supported; x and y > - * offsets may be rounded to fixed-point values with the > - * number of fraction bits given by the > - * implementation-dependent constant > - * FRAGMENT_INTERPOLATION_OFFSET_BITS" > - */ > - set_condmod(BRW_CONDITIONAL_L, > - bld.SEL(offset(src, bld, i), itemp, > brw_imm_d(7))); > - } > + if (const_offset) { > + unsigned off_x = MIN2((int)(const_offset->f32[0] * 16), 7) & 0xf; > + unsigned off_y = MIN2((int)(const_offset->f32[1] * 16), 7) & 0xf; > > - const enum opcode opcode = > FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET; > - emit_pixel_interpolater_send(bld, > - opcode, > - dst_xy, > - src, > - brw_imm_ud(0u), > - interpolation); > + emit_pixel_interpolater_send(bld, > + > FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET, > + dest, > + fs_reg(), /* src */ > + brw_imm_ud(off_x | (off_y << 4)), > + interpolation); > + } else { > + fs_reg src = vgrf(glsl_type::ivec2_type); > + fs_reg offset_src = retype(get_nir_src(instr->src[0]), > + BRW_REGISTER_TYPE_F); > + for (int i = 0; i < 2; i++) { > + fs_reg temp = vgrf(glsl_type::float_type); > + bld.MUL(temp, offset(offset_src, bld, i), brw_imm_f(16.0f)); > + fs_reg itemp = vgrf(glsl_type::int_type); > + /* float to int */ > + bld.MOV(itemp, temp); > + > + /* Clamp the upper end of the range to +7/16. > + * ARB_gpu_shader5 requires that we support a maximum offset > + * of +0.5, which isn't representable in a S0.4 value -- if > + * we didn't clamp it, we'd end up with -8/16, which is the > + * opposite of what the shader author wanted. > + * > + * This is legal due to ARB_gpu_shader5's quantization > + * rules: > + * > + * "Not all values of <offset> may be supported; x and y > + * offsets may be rounded to fixed-point values with the > + * number of fraction bits given by the > + * implementation-dependent constant > + * FRAGMENT_INTERPOLATION_OFFSET_BITS" > + */ > + set_condmod(BRW_CONDITIONAL_L, > + bld.SEL(offset(src, bld, i), itemp, > brw_imm_d(7))); > } > + > + const enum opcode opcode = > FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET; > + emit_pixel_interpolater_send(bld, > + opcode, > + dest, > + src, > + brw_imm_ud(0u), > + interpolation); > + } > + break; > + } > + > + case nir_intrinsic_load_interpolated_input: { > + if (nir_intrinsic_base(instr) == VARYING_SLOT_POS) { > + emit_fragcoord_interpolation(dest); > break; > } > > - default: > - unreachable("Invalid intrinsic"); > + assert(instr->src[0].ssa && > + instr->src[0].ssa->parent_instr->type == > nir_instr_type_intrinsic); > + nir_intrinsic_instr *bary_intrinsic = > + nir_instr_as_intrinsic(instr->src[0].ssa->parent_instr); > + nir_intrinsic_op bary_intrin = bary_intrinsic->intrinsic; > + enum glsl_interp_mode interp_mode = > + (enum glsl_interp_mode) > nir_intrinsic_interp_mode(bary_intrinsic); > + fs_reg dst_xy; > + > + if (bary_intrin == nir_intrinsic_load_barycentric_at_offset || > + bary_intrin == nir_intrinsic_load_barycentric_at_sample) { > + /* Use the result of the PI message */ > + dst_xy = retype(get_nir_src(instr->src[0]), BRW_REGISTER_TYPE_F); > + } else { > + /* Use the delta_xy values computed from the payload */ > + enum brw_barycentric_mode bary = > + brw_barycentric_mode(interp_mode, bary_intrin); > + > + dst_xy = this->delta_xy[bary]; > } > > - for (unsigned j = 0; j < instr->num_components; j++) { > - fs_reg src = interp_reg(instr->variables[0]->var->data.location, > j); > - src.type = dest.type; > + for (unsigned int i = 0; i < instr->num_components; i++) { > + fs_reg interp = > + fs_reg(interp_reg(nir_intrinsic_base(instr), > + nir_intrinsic_component(instr) + i)); > + interp.type = BRW_REGISTER_TYPE_F; > + dest.type = BRW_REGISTER_TYPE_F; > > - bld.emit(FS_OPCODE_LINTERP, dest, dst_xy, src); > - dest = offset(dest, bld, 1); > + if (devinfo->needs_unlit_centroid_workaround && > + bary_intrin == nir_intrinsic_load_barycentric_centroid) { > + > + /* Get the pixel/sample mask into f0 so that we know which > + * pixels are lit. Then, for each channel that is unlit, > + * replace the centroid data with non-centroid data. > + */ > + bld.emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS); > + > + fs_reg dest_i = offset(dest, bld, i); > + fs_reg dst_xy_pixel = > + delta_xy[brw_barycentric_mode(interp_mode, > + nir_intrinsic_load_barycentric_pixel)]; > + > + fs_inst *inst; > + inst = bld.emit(FS_OPCODE_LINTERP, dest_i, dst_xy_pixel, > interp); > + inst->predicate = BRW_PREDICATE_NORMAL; > + inst->predicate_inverse = true; > + inst->no_dd_clear = true; > + > + inst = bld.emit(FS_OPCODE_LINTERP, dest_i, dst_xy, interp); > + inst->predicate = BRW_PREDICATE_NORMAL; > + inst->predicate_inverse = false; > + inst->no_dd_check = true; > + } else if (devinfo->gen < 6 && interp_mode == > INTERP_MODE_SMOOTH) { > + fs_reg tmp = vgrf(glsl_type::float_type); > + bld.emit(FS_OPCODE_LINTERP, tmp, dst_xy, interp); > + bld.MUL(offset(dest, bld, i), tmp, this->pixel_w); > + } else { > + bld.emit(FS_OPCODE_LINTERP, offset(dest, bld, i), dst_xy, > interp); > + } > Ugh... I think I see why you're handling the barycentric load here now. Eventually, I think we could probably be doing this better but I'm not seeing an easy path at the moment. > } > break; > } > + > default: > nir_emit_intrinsic(bld, instr); > break; > @@ -3869,26 +3891,10 @@ fs_visitor::nir_emit_intrinsic(const fs_builder > &bld, nir_intrinsic_instr *instr > } > > case nir_intrinsic_load_input: { > - fs_reg src; > + fs_reg src = fs_reg(ATTR, instr->const_index[0], dest.type); > unsigned num_components = instr->num_components; > enum brw_reg_type type = dest.type; > > - if (stage == MESA_SHADER_VERTEX) { > - src = fs_reg(ATTR, instr->const_index[0], dest.type); > - } else { > - assert(type_sz(type) >= 4); > - if (type == BRW_REGISTER_TYPE_DF) { > - /* const_index is in 32-bit type size units that could not be > aligned > - * with DF. We need to read the double vector as if it was a > float > - * vector of twice the number of components to fetch the > right data. > - */ > - dest = retype(dest, BRW_REGISTER_TYPE_F); > - num_components *= 2; > - } > - src = offset(retype(nir_inputs, dest.type), bld, > - instr->const_index[0]); > - } > This hunk seems odd... It doesn't look like it really has anything to do with FS. Is that else clause really FS-only or does it apply to GS and tess stages? > - > nir_const_value *const_offset = > nir_src_as_const_value(instr->src[0]); > assert(const_offset && "Indirect input loads not allowed"); > src = offset(src, bld, const_offset->u32[0]); > diff --git a/src/mesa/drivers/dri/i965/brw_nir.c > b/src/mesa/drivers/dri/i965/brw_nir.c > index caf9fe0..d1a823a 100644 > --- a/src/mesa/drivers/dri/i965/brw_nir.c > +++ b/src/mesa/drivers/dri/i965/brw_nir.c > @@ -30,7 +30,8 @@ static bool > is_input(nir_intrinsic_instr *intrin) > { > return intrin->intrinsic == nir_intrinsic_load_input || > - intrin->intrinsic == nir_intrinsic_load_per_vertex_input; > + intrin->intrinsic == nir_intrinsic_load_per_vertex_input || > + intrin->intrinsic == nir_intrinsic_load_interpolated_input; > } > > static bool > @@ -282,9 +283,16 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const > struct brw_vue_map *vue_map) > void > brw_nir_lower_fs_inputs(nir_shader *nir) > { > - nir_assign_var_locations(&nir->inputs, &nir->num_inputs, > VARYING_SLOT_VAR0, > - type_size_scalar); > - nir_lower_io(nir, nir_var_shader_in, type_size_scalar, false); > + foreach_list_typed(nir_variable, var, node, &nir->inputs) { > + var->data.driver_location = var->data.location; > + } > + > + nir_lower_io(nir, nir_var_shader_in, type_size_vec4, true); > + > + /* This pass needs actual constants */ > + nir_opt_constant_folding(nir); > + > + add_const_offset_to_base(nir, nir_var_shader_in); > } > > void > -- > 2.9.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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