Instead, we add a bo and offset field to brw_blorp_surface_info and use
those in the backend.
---
 src/mesa/drivers/dri/i965/brw_blorp.c        | 10 +++++---
 src/mesa/drivers/dri/i965/brw_blorp.h        |  3 ++-
 src/mesa/drivers/dri/i965/brw_blorp_blit.cpp |  4 +++-
 src/mesa/drivers/dri/i965/gen6_blorp.c       | 33 +++++++++++---------------
 src/mesa/drivers/dri/i965/gen7_blorp.c       | 35 ++++++++++++----------------
 src/mesa/drivers/dri/i965/gen8_blorp.c       | 10 ++++----
 6 files changed, 45 insertions(+), 50 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c 
b/src/mesa/drivers/dri/i965/brw_blorp.c
index 87d8929..cf1615f 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -126,8 +126,12 @@ brw_blorp_surface_info_init(struct brw_context *brw,
    intel_miptree_check_level_layer(mt, level, layer);
 
    info->mt = mt;
+   if (is_render_target)
+      intel_miptree_used_for_rendering(mt);
 
    intel_miptree_get_isl_surf(brw, mt, &info->surf);
+   info->bo = mt->bo;
+   info->offset = mt->offset;
 
    if (mt->mcs_mt) {
       intel_miptree_get_aux_isl_surf(brw, mt, &info->aux_surf,
@@ -360,7 +364,7 @@ brw_blorp_emit_surface_state(struct brw_context *brw,
    const uint32_t mocs = is_render_target ? ss_info.rb_mocs : ss_info.tex_mocs;
 
    isl_surf_fill_state(&brw->isl_dev, dw, .surf = &surf, .view = 
&surface->view,
-                       .address = surface->mt->bo->offset64 + 
surface->bo_offset,
+                       .address = surface->bo->offset64 + surface->offset,
                        .aux_surf = aux_surf, .aux_usage = surface->aux_usage,
                        .aux_address = aux_offset,
                        .mocs = mocs, .clear_color = clear_color,
@@ -370,8 +374,8 @@ brw_blorp_emit_surface_state(struct brw_context *brw,
    /* Emit relocation to surface contents */
    drm_intel_bo_emit_reloc(brw->batch.bo,
                            surf_offset + ss_info.reloc_dw * 4,
-                           surface->mt->bo,
-                           dw[ss_info.reloc_dw] - surface->mt->bo->offset64,
+                           surface->bo,
+                           dw[ss_info.reloc_dw] - surface->bo->offset64,
                            read_domains, write_domain);
 
    if (aux_surf) {
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h 
b/src/mesa/drivers/dri/i965/brw_blorp.h
index 076d26d..98a9436 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.h
+++ b/src/mesa/drivers/dri/i965/brw_blorp.h
@@ -72,6 +72,8 @@ struct brw_blorp_surface_info
    struct intel_mipmap_tree *mt;
 
    struct isl_surf surf;
+   drm_intel_bo *bo;
+   uint32_t offset;
 
    struct isl_surf aux_surf;
    enum isl_aux_usage aux_usage;
@@ -81,7 +83,6 @@ struct brw_blorp_surface_info
    /* Z offset into a 3-D texture or slice of a 2-D array texture. */
    uint32_t z_offset;
 
-   uint32_t bo_offset;
    uint32_t tile_x_sa, tile_y_sa;
 };
 
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp 
b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
index ed68734..ee34a70 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
@@ -1604,11 +1604,13 @@ surf_convert_to_single_slice(struct brw_context *brw,
                              info->view.base_array_layer,
                              &x_offset_sa, &y_offset_sa);
 
+   uint32_t byte_offset;
    isl_tiling_get_intratile_offset_sa(&brw->isl_dev, info->surf.tiling,
                                       info->view.format, info->surf.row_pitch,
                                       x_offset_sa, y_offset_sa,
-                                      &info->bo_offset,
+                                      &byte_offset,
                                       &info->tile_x_sa, &info->tile_y_sa);
+   info->offset += byte_offset;
 
    /* TODO: Once this file gets converted to C, we shouls just use designated
     * initializers.
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.c 
b/src/mesa/drivers/dri/i965/gen6_blorp.c
index 9e08374..6f3073b 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.c
@@ -634,7 +634,7 @@ gen6_blorp_emit_wm_config(struct brw_context *brw,
          dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
    }
 
-   if (params->src.mt) {
+   if (params->src.bo) {
       dw5 |= GEN6_WM_KILL_ENABLE; /* TODO: temporarily smash on */
       dw2 |= 1 << GEN6_WM_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */
    }
@@ -700,20 +700,16 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context 
*brw,
                                      const struct brw_blorp_params *params)
 {
    uint32_t surftype;
-   GLenum gl_target = params->depth.mt->target;
-
-   switch (gl_target) {
-   case GL_TEXTURE_CUBE_MAP_ARRAY:
-   case GL_TEXTURE_CUBE_MAP:
-      /* The PRM claims that we should use BRW_SURFACE_CUBE for this
-       * situation, but experiments show that gl_Layer doesn't work when we do
-       * this.  So we use BRW_SURFACE_2D, since for rendering purposes this is
-       * equivalent.
-       */
+
+   switch (params->depth.surf.dim) {
+   case ISL_SURF_DIM_1D:
+      surftype = BRW_SURFACE_1D;
+      break;
+   case ISL_SURF_DIM_2D:
       surftype = BRW_SURFACE_2D;
       break;
-   default:
-      surftype = translate_tex_target(gl_target);
+   case ISL_SURF_DIM_3D:
+      surftype = BRW_SURFACE_3D;
       break;
    }
 
@@ -738,9 +734,9 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context 
*brw,
                 surftype << 29);
 
       /* 3DSTATE_DEPTH_BUFFER dw2 */
-      OUT_RELOC(params->depth.mt->bo,
+      OUT_RELOC(params->depth.bo,
                 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-                0);
+                params->depth.offset);
 
       /* 3DSTATE_DEPTH_BUFFER dw3 */
       OUT_BATCH(BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1 |
@@ -940,12 +936,11 @@ gen6_blorp_exec(struct brw_context *brw,
       uint32_t wm_surf_offset_renderbuffer;
       uint32_t wm_surf_offset_texture = 0;
 
-      intel_miptree_used_for_rendering(params->dst.mt);
       wm_surf_offset_renderbuffer =
          brw_blorp_emit_surface_state(brw, &params->dst,
                                       I915_GEM_DOMAIN_RENDER,
                                       I915_GEM_DOMAIN_RENDER, true);
-      if (params->src.mt) {
+      if (params->src.bo) {
          wm_surf_offset_texture =
             brw_blorp_emit_surface_state(brw, &params->src,
                                          I915_GEM_DOMAIN_SAMPLER, 0, false);
@@ -956,7 +951,7 @@ gen6_blorp_exec(struct brw_context *brw,
                                        wm_surf_offset_texture);
    }
 
-   if (params->src.mt) {
+   if (params->src.bo) {
       const uint32_t sampler_offset =
          gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true);
       gen6_blorp_emit_sampler_state_pointers(brw, sampler_offset);
@@ -971,7 +966,7 @@ gen6_blorp_exec(struct brw_context *brw,
       gen6_blorp_emit_binding_table_pointers(brw, wm_bind_bo_offset);
    gen6_blorp_emit_viewport_state(brw, params);
 
-   if (params->depth.mt)
+   if (params->depth.bo)
       gen6_blorp_emit_depth_stencil_config(brw, params);
    else
       gen6_blorp_emit_depth_disable(brw, params);
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.c 
b/src/mesa/drivers/dri/i965/gen7_blorp.c
index 420a285..0ca1a7b 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.c
@@ -374,7 +374,7 @@ gen7_blorp_emit_wm_config(struct brw_context *brw,
    if (params->wm_prog_data)
       dw1 |= GEN7_WM_DISPATCH_ENABLE; /* We are rendering */
 
-   if (params->src.mt)
+   if (params->src.bo)
       dw1 |= GEN7_WM_KILL_ENABLE; /* TODO: temporarily smash on */
 
    if (params->dst.surf.samples > 1) {
@@ -441,7 +441,7 @@ gen7_blorp_emit_ps_config(struct brw_context *brw,
       dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
    }
 
-   if (params->src.mt)
+   if (params->src.bo)
       dw2 |= 1 << GEN7_PS_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */
 
    dw4 |= params->fast_clear_op;
@@ -486,20 +486,16 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context 
*brw,
 {
    const uint8_t mocs = GEN7_MOCS_L3;
    uint32_t surftype;
-   GLenum gl_target = params->depth.mt->target;
-
-   switch (gl_target) {
-   case GL_TEXTURE_CUBE_MAP_ARRAY:
-   case GL_TEXTURE_CUBE_MAP:
-      /* The PRM claims that we should use BRW_SURFACE_CUBE for this
-       * situation, but experiments show that gl_Layer doesn't work when we do
-       * this.  So we use BRW_SURFACE_2D, since for rendering purposes this is
-       * equivalent.
-       */
+
+   switch (params->depth.surf.dim) {
+   case ISL_SURF_DIM_1D:
+      surftype = BRW_SURFACE_1D;
+      break;
+   case ISL_SURF_DIM_2D:
       surftype = BRW_SURFACE_2D;
       break;
-   default:
-      surftype = translate_tex_target(gl_target);
+   case ISL_SURF_DIM_3D:
+      surftype = BRW_SURFACE_3D;
       break;
    }
 
@@ -517,9 +513,9 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context 
*brw,
                 1 << 22 | /* hiz enable */
                 1 << 28 | /* depth write */
                 surftype << 29);
-      OUT_RELOC(params->depth.mt->bo,
+      OUT_RELOC(params->depth.bo,
                 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-                0);
+                params->depth.offset);
       OUT_BATCH((params->depth.surf.logical_level0_px.width - 1) << 4 |
                 (params->depth.surf.logical_level0_px.height - 1) << 18 |
                 params->depth.view.base_level);
@@ -667,13 +663,12 @@ gen7_blorp_exec(struct brw_context *brw,
       uint32_t wm_surf_offset_renderbuffer;
       uint32_t wm_surf_offset_texture = 0;
 
-      intel_miptree_used_for_rendering(params->dst.mt);
       wm_surf_offset_renderbuffer =
          brw_blorp_emit_surface_state(brw, &params->dst,
                                       I915_GEM_DOMAIN_RENDER,
                                       I915_GEM_DOMAIN_RENDER,
                                       true /* is_render_target */);
-      if (params->src.mt) {
+      if (params->src.bo) {
          wm_surf_offset_texture =
             brw_blorp_emit_surface_state(brw, &params->src,
                                          I915_GEM_DOMAIN_SAMPLER, 0,
@@ -696,7 +691,7 @@ gen7_blorp_exec(struct brw_context *brw,
    if (params->wm_prog_data)
       gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
 
-   if (params->src.mt) {
+   if (params->src.bo) {
       const uint32_t sampler_offset =
          gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true);
       gen7_blorp_emit_sampler_state_pointers_ps(brw, sampler_offset);
@@ -705,7 +700,7 @@ gen7_blorp_exec(struct brw_context *brw,
    gen7_blorp_emit_ps_config(brw, params);
    gen7_blorp_emit_cc_viewport(brw);
 
-   if (params->depth.mt)
+   if (params->depth.bo)
       gen7_blorp_emit_depth_stencil_config(brw, params);
    else
       gen7_blorp_emit_depth_disable(brw);
diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c 
b/src/mesa/drivers/dri/i965/gen8_blorp.c
index 1756b29..eac3414 100644
--- a/src/mesa/drivers/dri/i965/gen8_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
@@ -297,7 +297,7 @@ gen8_blorp_emit_ps_config(struct brw_context *brw,
    dw3 = dw5 = dw6 = dw7 = ksp0 = ksp2 = 0;
    dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
 
-   if (params->src.mt) {
+   if (params->src.bo) {
       dw3 |= 1 << GEN7_PS_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */
       dw3 |= 2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT; /* Two surfaces */
    } else {
@@ -362,7 +362,7 @@ gen8_blorp_emit_ps_extra(struct brw_context *brw,
 
    dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
 
-   if (params->src.mt)
+   if (params->src.bo)
       dw1 |= GEN8_PSX_KILL_ENABLE;
 
    if (params->wm_prog_data->num_varying_inputs)
@@ -482,14 +482,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw,
    uint32_t wm_surf_offset_renderbuffer;
    uint32_t wm_surf_offset_texture = 0;
 
-   intel_miptree_used_for_rendering(params->dst.mt);
-
    wm_surf_offset_renderbuffer =
       brw_blorp_emit_surface_state(brw, &params->dst,
                                    I915_GEM_DOMAIN_RENDER,
                                    I915_GEM_DOMAIN_RENDER,
                                    true /* is_render_target */);
-   if (params->src.mt) {
+   if (params->src.bo) {
       wm_surf_offset_texture =
          brw_blorp_emit_surface_state(brw, &params->src,
                                       I915_GEM_DOMAIN_SAMPLER, 0,
@@ -533,7 +531,7 @@ gen8_blorp_exec(struct brw_context *brw, const struct 
brw_blorp_params *params)
 
    gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
 
-   if (params->src.mt) {
+   if (params->src.bo) {
       const uint32_t sampler_offset =
          gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true);
       gen7_blorp_emit_sampler_state_pointers_ps(brw, sampler_offset);
-- 
2.5.0.400.gff86faf

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