On 08/02/2016 08:45 AM, ⚛ wrote:
On Tue, Aug 2, 2016 at 4:13 PM, Brian Paul <bri...@vmware.com> wrote:
In bufferobj.c, it looks like we're just using %d or %s and casting the
arguments to int.  But in other places, we're using %ld and casting to long.
That's not going to accurately report 64-bit values, but I guess that hasn't
been a concern so far.

Thanks. I updated the patch.

Btw: What is the use case for compiling Mesa with MSVC?

It serves as our OpenGL driver in Windows VMs. It's shipped as part of the VMware "Tools" package.

-Brian

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