On 8 September 2016 at 18:47, Adam Jackson <a...@redhat.com> wrote:
> From: Kyle Brenneman <kbrenne...@nvidia.com>
>
> Change a few EGL entrypoints to call a common internal function instead
> of forwarding to another entrypoint.
>
> If one EGL entrypoint calls another, then the second entrypoint would
> overwrite the current function name in the _EGLThreadInfo struct. That
> would cause it to pass the wrong function name to the EGL_KHR_debug
> callback.
>
This should _really_ be squashed with the respective patches. Ideally
with the minor refactoring split out as separate patch(es).

Emil
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