On Mon, 2016-09-12 at 14:05 -0700, Francisco Jerez wrote: > Iago Toral Quiroga <ito...@igalia.com> writes: > > > > > We will use this in cases where we want to force the vstride of a > > src_reg > > to 0 to exploit a particular behavior of the hardware. It will come > > in > > handy to implement access to components Z/W. > > --- > > src/mesa/drivers/dri/i965/brw_ir_vec4.h | 1 + > > src/mesa/drivers/dri/i965/brw_vec4.cpp | 2 ++ > > 2 files changed, 3 insertions(+) > > > > diff --git a/src/mesa/drivers/dri/i965/brw_ir_vec4.h > > b/src/mesa/drivers/dri/i965/brw_ir_vec4.h > > index f66c093..f3cce4b 100644 > > --- a/src/mesa/drivers/dri/i965/brw_ir_vec4.h > > +++ b/src/mesa/drivers/dri/i965/brw_ir_vec4.h > > @@ -51,6 +51,7 @@ public: > > explicit src_reg(const dst_reg ®); > > > > src_reg *reladdr; > > + bool force_vstride0; > I was wondering whether it would make more sense to unify this with > the > FS back-end's fs_reg::stride (a numeric stride field is also likely > more > convenient to do arithmetic on than a boolean) and promote it to > backend_reg? It could be defined as the number of components to jump > over for each logical channel of the register, which is just the > vstride > in single-precision SIMD4x2 and the hstride in scalar mode.
We could do that, but I thought it would be a good idea to make it clear that here we are using the vstride=0 with a very specific intention and we don't expect the hardware to do what it would be expected (we are trying to exploit a hardware bug after all). If we were to use a normal stride field for this I think we would make this intention much less obvious and other people reading the code would have a much harder time understanding what is really going on. Since we are being tricky here I think the extra field to signal that we are trying to do something "special" might be worth it: people can track where we read and write that field and see exactly where it is being used for the purpose of exploiting this particular hardware behavior. > But thinking about it some more, I wonder if it's really necessary to > expose vertical strides at the IR level? Aren't you planing to use > this > during the conversion to HW registers exclusively? Why don't you set > the vstride field directly in that case? Yes, this is used exclusively at that time. The conversion to hardware registers in convert_to_hw_regs() happens in two stages now: We call our 'expand_64bit_swizzle_to_32bit()' helper first. This one takes care of checking the regioning on DF instructions, translate swizzles and set force_vstrid0 to true when needed (which is also the only place that would set this to true). Then the rest of the code in convert_to_hw_regs() just operates as usual, only that it will check the force_vstride0 setting to decide the vstride to use for DF regions. I did it like this because it allows us to keep the DF swizzle translation and regioning checking logic separated from the conversion to hardware registers, but this separation means that we need to tell the latter when it has to set the vstride to 0, thus the addition of the forcE_vstride0 field. I think having these two things separated makes sense and makes the code easier to read. We can keep both things separate and still avoid the force_vstride0 field by using a stride field as you suggest above, but as I said, I think we might be doing a rather tricky thing a bit less obvious than it should to other people. > > > > }; > > > > static inline src_reg > > diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp > > b/src/mesa/drivers/dri/i965/brw_vec4.cpp > > index a20b2fd..bfbbd96 100644 > > --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp > > +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp > > @@ -70,6 +70,7 @@ src_reg::src_reg(struct ::brw_reg reg) : > > { > > this->reg_offset = 0; > > this->reladdr = NULL; > > + this->force_vstride0 = false; > > } > > > > src_reg::src_reg(const dst_reg ®) : > > @@ -77,6 +78,7 @@ src_reg::src_reg(const dst_reg ®) : > > { > > this->reladdr = reg.reladdr; > > this->swizzle = brw_swizzle_for_mask(reg.writemask); > > + this->force_vstride0 = false; > > } > > > > void _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev