I've just pushed this version of the patchset.
Thanks for the help,
Christian.
Am 20.09.2016 um 06:52 schrieb Nayan Deshmukh:
so that the texture is rendered to back buffer before calling
flush_frontbuffer and can be copied to a different buffer in
the function
v2: change comment style
Signed-off-by: Nayan Deshmukh <nayan26deshm...@gmail.com>
Reviewed-by: Michel Dänzer <michel.daen...@amd.com>
---
src/gallium/state_trackers/va/surface.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/va/surface.c
b/src/gallium/state_trackers/va/surface.c
index 00df69d..115db43 100644
--- a/src/gallium/state_trackers/va/surface.c
+++ b/src/gallium/state_trackers/va/surface.c
@@ -321,10 +321,14 @@ vlVaPutSurface(VADriverContextP ctx, VASurfaceID
surface_id, void* draw, short s
return status;
}
+ /* flush before calling flush_frontbuffer so that rendering is flushed
+ * to back buffer so the texture can be copied in flush_frontbuffer
+ */
+ drv->pipe->flush(drv->pipe, NULL, 0);
+
screen->flush_frontbuffer(screen, tex, 0, 0,
vscreen->get_private(vscreen), NULL);
- drv->pipe->flush(drv->pipe, NULL, 0);
pipe_resource_reference(&tex, NULL);
pipe_surface_reference(&surf_draw, NULL);
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