Julien Isorce wrote:
On 16 September 2016 at 08:43, Christian König
<deathsim...@vodafone.de> wrote:

Am 15.09.2016 um 23:07 schrieb Julien Isorce:



On 15 September 2016 at 16:02, Leo Liu <leo....@amd.com> wrote:



On 09/15/2016 10:43 AM, Andy Furniss wrote:

Since bf901a2 st/va: also honors interlaced preference when
providing a video format existing scripts and most use cases
will need true.

Signed-off-by: Andy Furniss <adf.li...@gmail.com> ---
src/gallium/state_trackers/va/surface.c | 2 +- 1 file changed,
1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/state_trackers/va/surface.c
b/src/gallium/state_trackers/va/surface.c index
00df69d..e73e17e 100644 ---
a/src/gallium/state_trackers/va/surface.c +++
b/src/gallium/state_trackers/va/surface.c @@ -43,7 +43,7 @@

#include "va_private.h"

-DEBUG_GET_ONCE_BOOL_OPTION(nointerlace,
"VAAPI_DISABLE_INTERLACE", FALSE);
+DEBUG_GET_ONCE_BOOL_OPTION(nointerlace,
"VAAPI_DISABLE_INTERLACE", TRUE);


Like being mentioned,  It'll still override the preferred
interlaced format when this env is not explicitly used.

Not sure this will be okay with other case. @Julien?


Hi,

So the problem is that with radeon,
PIPE_VIDEO_CAP_SUPPORTS_INTERLACED always returns false for
encoding but can return true for decoding (depending on the chipset
and the codec). Then when doing transcoding you need all to be non
interlaced to avoid extra copy/conversion and even a clash. Is it
correct ?


Yes correct. The decoder supports both interlaced as well as
progressive memory layout, but the encoder can only handle
progressive input.

Interlaced memory layout is needed for things like adaptive
deinterlacing as well as VDPAU OpenGL interop.


Should debug_get_option_nointerlace() be moved to
radeon_video.c::rvid_get_video_param ?


For the short term that sounds like a good idea to me.



Hi @Andy, could you update your patch to move that debug env flag to
radeon ?  Thx

I don't know mesa code that well so maybe I misunderstand, but, if I
default to true and test in there it will affect vdpau decode as well
which I guess will disable de-interlace and maybe worse (IIRC messing
with progressive vs interlaced broke something vdpau last time I tried).

So I don't know how to make the flag only affect vaapi usage from there.

In the mid term we need to better handle this case. E.g. allocate
the video buffer with the layout the driver reports as preferred,
if that doesn't match the use case (transcoding, deinterlacing or
interop) convert as needed.


yes, also if the conversion is done in HW that should still
acceptable. But also it should be a way to configure that from
gstreamer-vaapi/libva using VA_SURFACE_ATTRIB_USAGE_HINT_ENCODER /
VA_SURFACE_ATTRIB_USAGE_HINT_VPP_READ maybe ... and catch this flag
in vlVaCreateSurfaces2.




Other question:

case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED: if (rscreen->family <
CHIP_PALM) { /* MPEG2 only with shaders and no support for
interlacing on R6xx style UVD */ return codec !=
PIPE_VIDEO_FORMAT_MPEG12 && rscreen->family > CHIP_RV770; } else {
if (u_reduce_video_profile(profile) == PIPE_VIDEO_FORMAT_HEVC)
return false; //The firmware doesn't support interlaced HEVC.
return true; } So if instead it would always return false then it
will really work on hardware for which above code says true ?


It would work, but the deinterlacing and interop use case I noted
above would break.



Because my understanding is that for nvidia hardware this is not a
preference but rather a requirement but I might be wrong.


Yes, as far as I know that is correct. AMD hardware can handle both
for most hardware/profile combinations, even the HEVC limit only
applies to a certain firmware version IIRC.


In any case, with current upstream code and
VAAPI_DISABLE_INTERLACE=1 it hits "assert(templat->interlaced);" in
nouveau_vp3_video_buffer_create. If I remove the asset it crashes
and can even stall the driver (just wanted to check ).


Crap, feel free to revert the patch setting it to true by default.


It has not been pushed:
https://cgit.freedesktop.org/mesa/mesa/log/src/gallium/state_trackers/va


so still time for @Andy to update his patch.


Cheers Julien


Regards, Christian.

Cheers Julien


Regards, Leo


#include <va/va_drmcommon.h>





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