From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_shader.c | 16 ++++------------
 1 file changed, 4 insertions(+), 12 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index 7d1a684..7d92425 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -145,32 +145,24 @@ static void si_dump_shader_key(unsigned shader, union 
si_shader_key *key,
 /* Ideally pass the sample mask input to the PS epilog as v13, which
  * is its usual location, so that the shader doesn't have to add v_mov.
  */
 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
 
 /* The VS location of the PrimitiveID input is the same in the epilog,
  * so that the main shader part doesn't have to move it.
  */
 #define VS_EPILOG_PRIMID_LOC 2
 
-#define PERSPECTIVE_BASE 0
-#define LINEAR_BASE 9
-
-#define SAMPLE_OFFSET 0
-#define CENTER_OFFSET 2
-#define CENTROID_OFSET 4
-
-#define USE_SGPR_MAX_SUFFIX_LEN 5
-#define CONST_ADDR_SPACE 2
-#define LOCAL_ADDR_SPACE 3
-#define USER_SGPR_ADDR_SPACE 8
-
+enum {
+       CONST_ADDR_SPACE = 2,
+       LOCAL_ADDR_SPACE = 3,
+};
 
 #define SENDMSG_GS 2
 #define SENDMSG_GS_DONE 3
 
 #define SENDMSG_GS_OP_NOP      (0 << 4)
 #define SENDMSG_GS_OP_CUT      (1 << 4)
 #define SENDMSG_GS_OP_EMIT     (2 << 4)
 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
 
 /**
-- 
2.7.4

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