Topi, There are some patches in this branch:
https://cgit.freedesktop.org/~jekstrand/mesa/log/?h=wip/i965-blorp-ds That I intend to send or squash in as part of a v2. Feel free to look at them and/or review preemptively. --Jason On Sun, Oct 9, 2016 at 11:00 PM, Pohjolainen, Topi < topi.pohjolai...@gmail.com> wrote: > On Sun, Oct 09, 2016 at 10:52:52PM -0700, Jason Ekstrand wrote: > > On Oct 9, 2016 10:48 PM, "Pohjolainen, Topi" > > <[1]topi.pohjolai...@gmail.com> wrote: > > > > > > On Fri, Oct 07, 2016 at 09:41:08PM -0700, Jason Ekstrand wrote: > > > > Signed-off-by: Jason Ekstrand <[2]ja...@jlekstrand.net> > > > > --- > > > > src/intel/blorp/blorp.h | 10 ++++++++ > > > > src/intel/blorp/blorp_clear.c | 58 > > +++++++++++++++++++++++++++++++++++++++++++ > > > > 2 files changed, 68 insertions(+) > > > > > > > > diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h > > > > index 480f1bb..263d194 100644 > > > > --- a/src/intel/blorp/blorp.h > > > > +++ b/src/intel/blorp/blorp.h > > > > @@ -134,6 +134,16 @@ blorp_clear(struct blorp_batch *batch, > > > > const bool color_write_disable[4]); > > > > > > > > void > > > > +blorp_clear_depth_stencil(struct blorp_batch *batch, > > > > + const struct blorp_surf *depth, > > > > + const struct blorp_surf *stencil, > > > > + uint32_t level, uint32_t start_layer, > > > > + uint32_t num_layers, > > > > + uint32_t x0, uint32_t y0, uint32_t x1, > > uint32_t y1, > > > > + bool clear_depth, float depth_value, > > > > + bool clear_stencil, uint8_t > > stencil_value); > > > > + > > > > +void > > > > blorp_ccs_resolve(struct blorp_batch *batch, > > > > struct blorp_surf *surf, enum isl_format > > format); > > > > > > > > diff --git a/src/intel/blorp/blorp_clear.c > > b/src/intel/blorp/blorp_clear.c > > > > index a8f29fd..1d6bf1c 100644 > > > > --- a/src/intel/blorp/blorp_clear.c > > > > +++ b/src/intel/blorp/blorp_clear.c > > > > @@ -306,6 +306,64 @@ blorp_clear(struct blorp_batch *batch, > > > > } > > > > > > > > void > > > > +blorp_clear_depth_stencil(struct blorp_batch *batch, > > > > + const struct blorp_surf *depth, > > > > + const struct blorp_surf *stencil, > > > > + uint32_t level, uint32_t start_layer, > > > > + uint32_t num_layers, > > > > + uint32_t x0, uint32_t y0, uint32_t x1, > > uint32_t y1, > > > > + bool clear_depth, float depth_value, > > > > + bool clear_stencil, uint8_t > > stencil_value) > > > > +{ > > > > + struct blorp_params params; > > > > + blorp_params_init(¶ms); > > > > + > > > > + params.x0 = x0; > > > > + params.y0 = y0; > > > > + params.x1 = x1; > > > > + params.y1 = y1; > > > > + > > > > + while (num_layers > 0) { > > > > + params.num_layers = num_layers; > > > > + > > > > + if (clear_stencil) { > > > > + brw_blorp_surface_info_init(batch->blorp, > > ¶ms.stencil, stencil, > > > > + level, start_layer, > > > > + ISL_FORMAT_UNSUPPORTED, > > true); > > > > + params.stencil_ref = stencil_value; > > > > + > > > > + params.dst.surf.samples = params.stencil.surf.samples; > > > > + params.dst.surf.logical_level0_px = > > > > + params.stencil.surf.logical_level0_px; > > > > + > > > > + if (params.stencil.view.array_len < params.num_layers) > > > > + params.num_layers = params.stencil.view.array_len; > > > > + } > > > > + > > > > + if (clear_depth) { > > > > + brw_blorp_surface_info_init(batch->blorp, > ¶ms.depth, > > depth, > > > > + level, start_layer, > > > > + ISL_FORMAT_UNSUPPORTED, > > true); > > > > + params.z = depth_value; > > > > + params.depth_format = > > > > + isl_format_get_depth_format(depth->surf->format, > > false); > > > > + > > > > + params.dst.surf.samples = params.depth.surf.samples; > > > > + params.dst.surf.logical_level0_px = > > > > + params.depth.surf.logical_level0_px; > > > > + > > > > + if (params.depth.view.array_len < params.num_layers) > > > > + params.num_layers = params.depth.view.array_len; > > > > > > Stencil already does the same, could we add an assert here: > > > > > > assert(!clear_stencil || > > > params.depth.view.array_len == > > > params.stencil.view.array_len) > > > > Sure. > > > > > > > > Moreover, I thought that start_layer + num_layers <= view.array_len > > should > > > always apply. You seem to explicitly prepare for that not to hold. > > Could you > > > give an example? > > > > I had to do this recently with the other clears as well. Sandy Bridge > > has a max of 512 layers for rendering. In the surface_info_init > > function, we clamp as needed and this ensures that 16k-slice textures > > get 32 draw calls. > > Ah, right, that makes sense. How would you feel we added that as comment? > > /* Sandy Bridge has a max of 512 layers for rendering. In the > * surface_info_init function, we clamp as needed and this ensures > that > * 16k-slice textures get 32 draw calls. > */ > assert(start_layer + num_layers <= view.array_len || gen == 6); > > Otherwise: > > Reviewed-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > > > > > > > + } > > > > + > > > > + batch->blorp->exec(batch, ¶ms); > > > > + > > > > + start_layer += params.num_layers; > > > > + num_layers -= params.num_layers; > > > > + } > > > > +} > > > > + > > > > +void > > > > blorp_ccs_resolve(struct blorp_batch *batch, > > > > struct blorp_surf *surf, enum isl_format > format) > > > > { > > > > -- > > > > 2.5.0.400.gff86faf > > > > > > > > _______________________________________________ > > > > mesa-dev mailing list > > > > [3]mesa-dev@lists.freedesktop.org > > > > [4]https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > > > References > > > > 1. mailto:topi.pohjolai...@gmail.com > > 2. mailto:ja...@jlekstrand.net > > 3. mailto:mesa-dev@lists.freedesktop.org > > 4. https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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