From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_shader.c | 15 ++++++++-------
 1 file changed, 8 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index b2d7699..e6edd90 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -7850,35 +7850,36 @@ static void si_fix_num_sgprs(struct si_shader *shader)
 {
        unsigned min_sgprs = shader->info.num_input_sgprs + 2; /* VCC */
 
        shader->config.num_sgprs = MAX2(shader->config.num_sgprs, min_sgprs);
 }
 
 int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
                     struct si_shader *shader,
                     struct pipe_debug_callback *debug)
 {
-       struct si_shader *mainp = shader->selector->main_shader_part;
+       struct si_shader_selector *sel = shader->selector;
+       struct si_shader *mainp = sel->main_shader_part;
        int r;
 
        /* LS, ES, VS are compiled on demand if the main part hasn't been
         * compiled for that stage.
         */
        if (!mainp ||
-           (shader->selector->type == PIPE_SHADER_VERTEX &&
+           (sel->type == PIPE_SHADER_VERTEX &&
             (shader->key.vs.as_es != mainp->key.vs.as_es ||
              shader->key.vs.as_ls != mainp->key.vs.as_ls)) ||
-           (shader->selector->type == PIPE_SHADER_TESS_EVAL &&
+           (sel->type == PIPE_SHADER_TESS_EVAL &&
             shader->key.tes.as_es != mainp->key.tes.as_es) ||
-           (shader->selector->type == PIPE_SHADER_TESS_CTRL &&
+           (sel->type == PIPE_SHADER_TESS_CTRL &&
             shader->key.tcs.epilog.inputs_to_copy) ||
-           shader->selector->type == PIPE_SHADER_COMPUTE) {
+           sel->type == PIPE_SHADER_COMPUTE) {
                /* Monolithic shader (compiled as a whole, has many variants,
                 * may take a long time to compile).
                 */
                r = si_compile_tgsi_shader(sscreen, tm, shader, true, debug);
                if (r)
                        return r;
        } else {
                /* The shader consists of 2-3 parts:
                 *
                 * - the middle part is the user shader, it has 1 variant only
@@ -7898,21 +7899,21 @@ int si_shader_create(struct si_screen *sscreen, 
LLVMTargetMachineRef tm,
                shader->info.num_input_vgprs = mainp->info.num_input_vgprs;
                shader->info.face_vgpr_index = mainp->info.face_vgpr_index;
                memcpy(shader->info.vs_output_param_offset,
                       mainp->info.vs_output_param_offset,
                       sizeof(mainp->info.vs_output_param_offset));
                shader->info.uses_instanceid = mainp->info.uses_instanceid;
                shader->info.nr_pos_exports = mainp->info.nr_pos_exports;
                shader->info.nr_param_exports = mainp->info.nr_param_exports;
 
                /* Select prologs and/or epilogs. */
-               switch (shader->selector->type) {
+               switch (sel->type) {
                case PIPE_SHADER_VERTEX:
                        if (!si_shader_select_vs_parts(sscreen, tm, shader, 
debug))
                                return -1;
                        break;
                case PIPE_SHADER_TESS_CTRL:
                        if (!si_shader_select_tcs_parts(sscreen, tm, shader, 
debug))
                                return -1;
                        break;
                case PIPE_SHADER_TESS_EVAL:
                        if (!si_shader_select_tes_parts(sscreen, tm, shader, 
debug))
@@ -7939,21 +7940,21 @@ int si_shader_create(struct si_screen *sscreen, 
LLVMTargetMachineRef tm,
                }
                if (shader->epilog) {
                        shader->config.num_sgprs = 
MAX2(shader->config.num_sgprs,
                                                        
shader->epilog->config.num_sgprs);
                        shader->config.num_vgprs = 
MAX2(shader->config.num_vgprs,
                                                        
shader->epilog->config.num_vgprs);
                }
        }
 
        si_fix_num_sgprs(shader);
-       si_shader_dump(sscreen, shader, debug, shader->selector->info.processor,
+       si_shader_dump(sscreen, shader, debug, sel->info.processor,
                       stderr);
 
        /* Upload. */
        r = si_shader_binary_upload(sscreen, shader);
        if (r) {
                fprintf(stderr, "LLVM failed to upload shader\n");
                return r;
        }
 
        return 0;
-- 
2.7.4

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