https://bugs.freedesktop.org/show_bug.cgi?id=97879
--- Comment #33 from Marek Olšák <mar...@gmail.com> ---
The traces don't work. Let's assume it's an apitrace bug.
Running the traces can be done with: glretrace --benchmark [trace file]
glretrace is part of apitrace.
We can at least profile the compiler:
- please create an empty directory
- point this environment variable to it:
MESA_SHADER_CAPTURE_PATH=[path]
- play the game for a while... after that, the directory should contain a lot
of shader files
- please pack the directory and attach it
Thanks.
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