It's not particularily useful to store commands which are going to be send few lines after.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/gallium/drivers/nouveau/nvc0/nve4_compute.c | 17 ++++------------- 1 file changed, 4 insertions(+), 13 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c index d661c00..d1f0855 100644 --- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c +++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c @@ -702,8 +702,6 @@ nve4_compute_validate_textures(struct nvc0_context *nvc0) struct nouveau_pushbuf *push = nvc0->base.pushbuf; const unsigned s = 5; unsigned i; - uint32_t commands[2][32]; - unsigned n[2] = { 0, 0 }; for (i = 0; i < nvc0->num_textures[s]; ++i) { struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]); @@ -731,10 +729,12 @@ nve4_compute_validate_textures(struct nvc0_context *nvc0) PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1)); PUSH_DATAp(push, &tic->tic[0], 8); - commands[0][n[0]++] = (tic->id << 4) | 1; + BEGIN_NVC0(push, NVE4_CP(TIC_FLUSH), 1); + PUSH_DATA (push, (tic->id << 4) | 1); } else if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { - commands[1][n[1]++] = (tic->id << 4) | 1; + BEGIN_NVC0(push, NVE4_CP(TEX_CACHE_CTL), 1); + PUSH_DATA (push, (tic->id << 4) | 1); } nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); @@ -751,15 +751,6 @@ nve4_compute_validate_textures(struct nvc0_context *nvc0) nvc0->textures_dirty[s] |= 1 << i; } - if (n[0]) { - BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), n[0]); - PUSH_DATAp(push, commands[0], n[0]); - } - if (n[1]) { - BEGIN_NIC0(push, NVE4_CP(TEX_CACHE_CTL), n[1]); - PUSH_DATAp(push, commands[1], n[1]); - } - nvc0->state.num_textures[s] = nvc0->num_textures[s]; /* Invalidate all 3D textures because they are aliased. */ -- 2.10.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev