On Tue, Oct 25, 2016 at 5:59 PM, Ian Romanick <i...@freedesktop.org> wrote: > Whew! Here it is! There are four main groups to this patch series. > All of this is available at: > > https://cgit.freedesktop.org/~idr/mesa/log/?h=arb_gpu_shader_int64 > > There are some gaps in our current piglit tests. For example, I > discovered that there are no execution tests for bitwise not... when I > discovered that it didn't work. :) This series does pass all the tests > to which I have access, so it feels safe, especially this early in the > 17.0 release process, to enable the extension now. I expect the testing > situation will impove in the next few months. > > Here's the rough breakdown of the series: > > Patches 1 through 7: Add support to the standalone compiler to generate > C++ that uses ir_builder to generate the compiled shader. I sent a > version of this out previously, but there have been some functional > changes. This is used later in the series to generate some comples > built-in functions. > > Patches 8 through 32: Mostly Dave's original code that enables the core > GL_ARB_gpu_shader_int64 functionality. I have reviewed or modified all > of Dave's patches, but additional eyes are quite welcome.
8-29 are Reviewed-by: Matt Turner <matts...@gmail.com> I sent a comment on 20 that may cause some things to change. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev