https://bugs.freedesktop.org/show_bug.cgi?id=97852
Michel Dänzer <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|[email protected] |[email protected]
|.org |ktop.org
Assignee|[email protected] |[email protected].
|.org |org
Component|Drivers/Gallium/radeonsi |glsl-compiler
--- Comment #6 from Michel Dänzer <[email protected]> ---
A shader program fails to link, see below. This may be an Unreal Engine
(editor) bug, reassigning to the GLSL compiler for now.
839119 @4 glLinkProgram(program = 3018)
839119: warning: link failed
839119: warning: error: vertex shader output `out_TEXCOORD0' specifies
noperspective interpolation qualifier, but fragment shader input specifies no
interpolation qualifier
Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3018 not linked)
[more errors]
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