On 10/27/2011 10:48 AM, Kenneth Graunke wrote:
These are effectively doing type->get_base_type()->base_type, which is
equivalent to type->base_type. Just use that, as it's simpler.
Signed-off-by: Kenneth Graunke<kenn...@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
---
src/glsl/ir_print_visitor.cpp | 4 +---
src/glsl/ir_reader.cpp | 6 ++----
2 files changed, 3 insertions(+), 7 deletions(-)
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index b713bd0..1471355 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -368,8 +368,6 @@ void ir_print_visitor::visit(ir_assignment *ir)
void ir_print_visitor::visit(ir_constant *ir)
{
- const glsl_type *const base_type = ir->type->get_base_type();
-
printf("(constant ");
print_type(ir->type);
printf(" (");
@@ -390,7 +388,7 @@ void ir_print_visitor::visit(ir_constant *ir)
for (unsigned i = 0; i< ir->type->components(); i++) {
if (i != 0)
printf(" ");
- switch (base_type->base_type) {
+ switch (ir->type->base_type) {
case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index afb06b3..3461c56 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -773,8 +773,6 @@ ir_reader::read_constant(s_expression *expr)
return new(mem_ctx) ir_constant(type,&elements);
}
- const glsl_type *const base_type = type->get_base_type();
-
ir_constant_data data = { { 0 } };
// Read in list of values (at most 16).
@@ -787,7 +785,7 @@ ir_reader::read_constant(s_expression *expr)
s_expression *expr = (s_expression*) it.get();
- if (base_type->base_type == GLSL_TYPE_FLOAT) {
+ if (type->base_type == GLSL_TYPE_FLOAT) {
s_number *value = SX_AS_NUMBER(expr);
if (value == NULL) {
ir_read_error(values, "expected numbers");
@@ -801,7 +799,7 @@ ir_reader::read_constant(s_expression *expr)
return NULL;
}
- switch (base_type->base_type) {
+ switch (type->base_type) {
case GLSL_TYPE_UINT: {
data.u[k] = value->value();
break;
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