On Thursday, January 5, 2017 9:28:56 AM PST Iago Toral Quiroga wrote:
> ---
>  docs/features.txt | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/docs/features.txt b/docs/features.txt
> index 63b45af..f4a67df 100644
> --- a/docs/features.txt
> +++ b/docs/features.txt
> @@ -107,7 +107,7 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, 
> radeonsi, llvmpipe, soft
>    GL_ARB_vertex_type_2_10_10_10_rev                     DONE (freedreno, swr)
>  
>  
> -GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> +GL 4.0, GLSL 4.00 --- all DONE: i965/hsw+, nvc0, r600, radeonsi
>  
>    GL_ARB_draw_buffers_blend                             DONE (freedreno, 
> i965/gen6+, nv50, llvmpipe, softpipe, swr)
>    GL_ARB_draw_indirect                                  DONE (i965/gen7+, 
> llvmpipe, softpipe, swr)
> @@ -124,7 +124,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, 
> radeonsi
>    - Enhanced per-sample shading                         DONE ()
>    - Interpolation functions                             DONE ()
>    - New overload resolution rules                       DONE
> -  GL_ARB_gpu_shader_fp64                                DONE (llvmpipe, 
> softpipe)
> +  GL_ARB_gpu_shader_fp64                                DONE (i965/hsw+, 
> llvmpipe, softpipe)
>    GL_ARB_sample_shading                                 DONE (i965/gen6+, 
> nv50)
>    GL_ARB_shader_subroutine                              DONE (i965/gen6+, 
> nv50, llvmpipe, softpipe, swr)
>    GL_ARB_tessellation_shader                            DONE (i965/gen7+)
> 

You can probably just push changes like this :)

Acked-by: Kenneth Graunke <kenn...@whitecape.org>

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