On 12/23/2016 08:15 AM, Samuel Pitoiset wrote: > This series makes use of the scheduling control code in order to improve the > instruction pipelining on Maxwell GPUs.
Tested this on Jetson TX1. The performance improvement on glmark2 was only marginal, with terrain going from 7 to 10 fps at pstate 01 and from 29 to 33 fps at pstate 0d (probably due to some other non-shader related bottleneck on this board?), but I have not noticed any issue. Tested-by: Alexandre Courbot <acour...@nvidia.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev