On 12/23/2016 08:15 AM, Samuel Pitoiset wrote:
> This series makes use of the scheduling control code in order to improve the
> instruction pipelining on Maxwell GPUs.

Tested this on Jetson TX1. The performance improvement on glmark2 was
only marginal, with terrain going from 7 to 10 fps at pstate 01 and from
29 to 33 fps at pstate 0d (probably due to some other non-shader related
bottleneck on this board?), but I have not noticed any issue.

Tested-by: Alexandre Courbot <acour...@nvidia.com>
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