Nayan Deshmukh wrote:
On Fri, Jan 6, 2017 at 2:20 AM, Andy Furniss <adf.li...@gmail.com> wrote:
Christian König wrote:

Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:

dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying

v2: use clip width/height to display a portion of the surface
v3: remove redundant variables, fix wrapping, rename variables
      handle vaapi path
v3.1: we need clip_width/height for every frame so we don't need
        to maintain it for each buffer instead use a global variable
v4: In case of single gpu we can cache the buffers as applications
      use constant number of buffer and we can avoid calls to present
      extension for every frame

Suggested-by: Leo Liu <leo....@amd.com>
Signed-off-by: Nayan Deshmukh <nayan26deshm...@gmail.com>


Acked-by: Christian König <christian.koe...@amd.com>.

Andy & Leo did you guys already had a chance to test it? To me it looks
like this should work now.


Well there is still the tearing issue from loosing pageflips.

Maybe different GPUs don't see this. I can fix by forcing perf but I
just tested dal and it's not even fixable running that.

I guess that may not count as an issue with these patches as such if
xorg/xf86-video-amdgpu can work around, but it's a very noticeable
regression until that happens.


That's bad. It should have improved the speed due to less copying involved.
But it seems there are some problems in the patch. It may be that somehow we
make calls to present extension on every frame.

Tiling issue that Michel suggested?

FWIW in windowed playback everything (dri2/3/opengl) has this, I assume
because I don't get pageflipping then. I wouldn't notice though because
even if the player opens the window at the top of the screen, the window
border makes the vid low enough to miss the tear.
Though recent testing shows this is not true with DAL/DC on 3.7 -
todo test DC on new drm-next branch.

Andy you are using dri3 for testing, right?

Yes, there is no (fullscreen) tearing if I startx with DRI3 disabled.

Leo, did you also experience tearing issues?

It's quite possible that most won't see this -

I use a non-compositing desktop (fluxbox), so I guess unless people use
unredirect full screen windows they may still get gl page flipping?

It's only the top of the screen and you won't notice on many video
unless there is a lot of horizontal panning.

Regards,
Nayan


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