The comment states that brw_update_vs_constant_surface produces a CACHE_NEW_SURF_BIND dirty bit, but it doesn't. In fact, that bit no longer even exists.
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 5f94bda..84d3101 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -138,8 +138,7 @@ brw_update_vs_constant_surface( struct gl_context *ctx, * Vertex shader surfaces (constant buffer). * * This consumes the state updates for the constant buffer needing - * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and - * CACHE_NEW_SURF_BIND for the binding table upload. + * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit. */ static void brw_upload_vs_surfaces(struct brw_context *brw) -- 1.7.7.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev